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* Gettext support on Android (#11435)Pevernow2021-08-086-6/+23
* OpenAL: Free buffers on quitSmallJoker2021-08-031-0/+8
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-021-3/+17
* Mods: Combine mod loading checks and deprection logging (#11503)SmallJoker2021-07-314-29/+34
* Fix /emergeblocks crashing in debug builds (#11461)Wuzzy2021-07-315-24/+29
* Update IrrlichtMt-related stuff in READMEsfan52021-07-311-4/+4
* Remove unsupported formats from the media enumeratorhecks2021-07-291-3/+2
* Remove unsupported extensions from list in tile.cpphecktest2021-07-291-6/+2
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-299-1/+278
* buildbot: Readd missing IrrlichtMt DLLssfan52021-07-272-0/+2
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-2712-24/+127
* Take advantage of IrrlichtMt CMake target (#11287)JosiahWI2021-07-279-140/+62
* Improve documentation of tools (#11128)Wuzzy2021-07-271-62/+122
* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-271-15/+26
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-2510-73/+225
* Add smooth light-shadow transition at noon (#11430)x20482021-07-251-2/+2
* Document glasslikeliquidlevel merge bits (#11479)random-geek2021-07-251-6/+11
* Remove unused ITextSceneNode header (#11476)hecks2021-07-221-1/+0
* Remove unused header includeshecks2021-07-213-4/+0
* Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0sfan52021-07-201-2/+3
* CSM: Do not index files within hidden directoriesSmallJoker2021-07-171-0/+3
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-159-7/+90
* Fix documented default colors for set_skyHugues Ross2021-07-141-3/+3
* Remove hardcoded "You died." message in chat (#11443)Wuzzy2021-07-121-1/+0
* Fix revoke debug privs not reliably turn off stuff (#11409)Wuzzy2021-07-121-6/+12
* Fix build on Ubuntu 16.04 and macOSsfan52021-07-121-6/+6
* Avoid draw list and shadow map update in the same frame to reduce dtime jitte...x20482021-07-111-3/+14
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-114-23/+37
* Refactor video driver name retrieval (#11413)hecks2021-07-113-27/+16
* Fix typo in lua_api.txthecktest2021-07-101-1/+1
* Script API: Fix segfault in remove_detached_inventorySmallJoker2021-07-101-2/+2
* Use `persistence` instead of `persist` in NoiseParams examplesLean Rada2021-07-101-7/+7
* Add API for mods to hook liquid transformation events (#11405)Warr10242021-07-095-1/+47
* Add .editorconfig (#11412)hecks2021-07-031-0/+9
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-301-1/+4
* Remove unsupported video drivers (#11395)hecks2021-06-302-32/+24
* Run on_grant and on_revoke callbacks after privs change (#11387)AFCMS2021-06-302-6/+7
* Inventory: Make addList() consistent (#11382)SmallJoker2021-06-303-12/+9
* Fix spurious shadow enablement in mainmenusfan52021-06-301-1/+1
* Use user provided lib/irrlichtmt if available (#11276)NeroBurner2021-06-293-5/+36
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-248-19/+84
* Perform some quality assurance for translation strings (#11375)Wuzzy2021-06-232-8/+11
* Rework Settings to support arbitrary hierarchies (#11352)sfan52021-06-237-67/+160
* Buildbot: Use posix on Win64 builds if available (#11355)Juozas2021-06-222-1/+31
* Server: Ignore whitespace-only chat messagesSmallJoker2021-06-221-0/+3
* Document hypertext escaping (#11374)Wuzzy2021-06-221-0/+3
* Move build/android directory to root of project (#11283)NeroBurner2021-06-2153-223/+224
* Update builtin locale (#11371)Wuzzy2021-06-213-7/+15
* Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV2021-06-211-0/+4
* Update Dockerfile and improve build speed (#11313)Bensuperpc2021-06-211-12/+16