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* Add formspec testing to test mod in minimalrubenwardy2019-08-035-139/+333
* Add styles to most elementsrubenwardy2019-08-039-100/+284
* Add style[] tag with button supportrubenwardy2019-08-037-3/+240
* Add custom colorable GUIButton implementationrubenwardy2019-08-039-19/+2471
* Fix negative offsets not being supported by container[]rubenwardy2019-08-031-2/+2
* Builtin: Forward old return valuesSmallJoker2019-08-021-1/+1
* Correct ServerActiveObject's virtual getArmorGroups() to be const.Beha2019-08-011-1/+1
* Mainmenu: Use textarea in error formspecsSmallJoker2019-08-012-43/+31
* Group "immortal" also protects players from damageWuzzy2019-08-015-19/+25
* Allow toolcaps to override the built-in times for dig_immediatesfan52019-07-311-8/+10
* Silence invalid clang format warnings in guiScrollBar.cpp (#8724)Paramat2019-07-311-2/+3
* Sky: Refactor of moon and sun drawing (#8683)Methacrylon2019-07-302-149/+142
* Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-306-22/+26
* README: make -j$(nproc) (#8699)Zaoqi2019-07-301-1/+1
* Rename guiScrollBar to GUIScrollBarDS-Minetest2019-07-298-22/+22
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-299-117/+164
* lua_api.txt clarifications regarding mapgen object index IDs and handles. (#8...Beha2019-07-291-11/+16
* guiScrollBar: move directly to clicked pos if clicked into trayDS-Minetest2019-07-282-41/+22
* Check for 'action' field in ABMs & LBMsSmallJoker2019-07-272-0/+10
* Prefix RecipePriority elements with PRIORITY_Paul Ouellette2019-07-272-17/+17
* Initialize priority in CraftDefinition constructorsPaul Ouellette2019-07-272-62/+94
* minimal: Move get_craft_result tests to test modPaul Ouellette2019-07-273-62/+49
* Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo2019-07-261-3/+24
* Document 'wield_item' entity property (#8694)Alex2019-07-261-1/+3
* Make FindCURL ready for vcpkg (#8295)adrido2019-07-260-0/+0
* Initialise 'seabed_height' to avoid compilation warning (#8715)Paramat2019-07-261-1/+1
* Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)Paramat2019-07-253-9/+16
* Mgfractal: Make non-fractal terrain optional (#8702)Paramat2019-07-253-47/+74
* Removed debug.upvaluejoin to prevent leak of insecure environmenty2019-07-241-1/+0
* Update README.md (#8700)Zaoqi2019-07-211-6/+6
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-203-7/+146
* Improve documentation of mapgen aliases (#8693)Paramat2019-07-201-9/+10
* Document the deprecation of hardcoded cave liquids (#8692)Paramat2019-07-204-1/+14
* travis: Disable macOS buildsfan52019-07-171-4/+4
* Optimize getting active objects a bit. #8674Lars Hofhansl2019-07-163-6/+11
* Use vector.dot and vector.cross in vector.angleHybridDog2019-07-161-5/+3
* Add vector.dot and vector.crossHybridDog2019-07-162-0/+16
* Dungeons: Make multiple large rooms possible (#8678)Paramat2019-07-164-41/+51
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-142-16/+9
* Move more dungeon parameter selection to mapgens (#8653)Paramat2019-07-094-64/+62
* Do predict when sneak-place to node with on_rightclickDS-Minetest2019-07-081-1/+2
* Improve ABM time budget handling. #8645Lars Hofhansl2019-07-072-38/+54
* Document ObjectRef:remove under Lua entity (#8659)ANAND2019-07-081-4/+3
* Improve grammar and formatting in the READMEHugo Locurcio2019-07-051-54/+52
* Update biome definition dungeon node documentation (#8650)Paramat2019-07-011-1/+3
* Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat2019-06-304-121/+45
* Optimize and unify mesh processing (#7851)Vitaliy2019-06-281-130/+63
* Add compatible, consistent coordinate system to FormSpecs. (#8524)v-rob2019-06-273-153/+541
* Increase upper limit of display_gamma to 10 (#8618)ANAND2019-06-272-2/+2
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-225-13/+137