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* Remove misdesigned exception from ReliablePacketBufferPerttu Ahola2012-06-041-2/+4
* Add ignore_world_load_errors configuration option and provide better error me...Perttu Ahola2012-06-045-12/+62
* Improve GUIMessageMenu (move and resize elements based on size of text)Perttu Ahola2012-06-041-6/+16
* Fix loading of old signsPerttu Ahola2012-06-041-2/+2
* Call this 0.4.dev-20120603Perttu Ahola2012-06-041-1/+1
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...darkrose2012-06-033-0/+50
* Add can_dig callbackdarkrose2012-06-032-1/+5
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-031-1/+1
* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-033-13/+23
* Update inventory menu from formspec on-the-flyPerttu Ahola2012-06-033-10/+55
* Add texture modification [lowpart:percent:filenamePerttu Ahola2012-06-031-0/+35
* Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu...Perttu Ahola2012-06-034-42/+94
* Reshape inventory menu codePerttu Ahola2012-06-034-181/+79
* Add a bit of unit test for inventoryPerttu Ahola2012-06-031-0/+94
* Fix loading of legacy chestsPerttu Ahola2012-06-033-8/+13
* Use proper furnace cook timePerttu Ahola2012-06-031-1/+1
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...Perttu Ahola2012-06-033-3/+13
* Make GUIinventoryMenu::drawList more robust with invalid dataPerttu Ahola2012-06-031-1/+14
* Lua implementation of furnace with visible active statedarkrose2012-06-032-0/+129
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-034-7/+126
* minetest.get_craft_resultPerttu Ahola2012-06-033-26/+158
* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-036-86/+191
* Properly handle dropping of items from nodes, and disallow moving items direc...Perttu Ahola2012-06-031-4/+31
* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-036-24/+275
* Implement sign using form field protocolPerttu Ahola2012-06-0310-31/+117
* Convert legacy chest inventory list "0" to "main"Perttu Ahola2012-06-031-2/+20
* Properly create metadata inventories in minimalPerttu Ahola2012-06-031-4/+10
* Improve GUIInventoryMenu error messages morePerttu Ahola2012-06-031-4/+4
* Add proper error messages to GUIInventoryMenu when inventory lists are invalidPerttu Ahola2012-06-031-3/+11
* Random node metadata thingsPerttu Ahola2012-06-033-7/+6
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-033-19/+28
* Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola2012-06-033-15/+77
* Strip unneeded variables from NodeMetadatadarkrose2012-06-035-133/+36
* WIP node metadata, node timersKahrl2012-06-0319-1340/+742
* Catch VersionMismatchException while loading world dataPerttu Ahola2012-06-031-2/+6
* Check password hash validityPerttu Ahola2012-06-033-0/+21
* Fix MSVC build (pow type overload stuff)Perttu Ahola2012-05-311-2/+2
* Add support for putting modpacks directly into mod directoriesPerttu Ahola2012-05-212-35/+82
* Add better trace peudo-loglevel supportPerttu Ahola2012-05-203-2/+9
* Allow using --worldname for local game tooPerttu Ahola2012-05-201-21/+25
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-201-2/+2
* --world listPerttu Ahola2012-05-201-1/+9
* Better description of static_spawnpoint in minetest.conf.examplePerttu Ahola2012-05-201-1/+1
* Update minetest.conf.example a bitPerttu Ahola2012-05-201-1/+8
* Tune smooth lighting a bitPerttu Ahola2012-05-201-2/+10
* Log more stuff in Client::afterContentReceived()Perttu Ahola2012-05-191-1/+10
* Take out the "Privileges of foo are hidden from you." response of /privsPerttu Ahola2012-05-191-2/+3
* Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...Perttu Ahola2012-04-151-0/+9
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-141-2/+6
* Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola2012-04-141-3/+43