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* | Translated using Weblate (German)Pilz Adam2013-06-011-3/+3
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* | Translated using Weblate (Chinese (China))Shen Zheyu2013-06-011-2/+2
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* | Translated using Weblate (Portuguese)manuel joaquim2013-05-301-40/+40
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* | Translated using Weblate (Portuguese)manuel duarte2013-05-291-1/+1
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* | Translated using Weblate (Portuguese)manuel duarte2013-05-291-9/+20
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* | Translated using Weblate (Chinese (China))Shen Zheyu2013-05-181-8/+19
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* | Translated using Weblate (French)we prefer instagib metl32013-05-171-8/+19
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* | Translated using Weblate (Spanish)Diego Martínez2013-05-161-8/+19
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* | Translated using Weblate (Portuguese (Brazil))Frederico Guimarães2013-05-131-8/+19
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* Translated using Weblate (German)sfan52013-05-131-9/+20
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* Update po filesPilzAdam2013-05-1320-2502/+3259
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* Merge remote-tracking branch 'origin/master'Weblate2013-05-1337-469/+1133
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| * Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-133-1/+5
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| * Add progress bar to item visuals preloadingZeg92013-05-133-3/+17
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| * Only use game filter in singleplayer tab; use menu_{background, overlay, ↵PilzAdam2013-05-133-51/+74
| | | | | | | | header, footer}.png for other tabs
| * Fix double free in createExtrudedMesh, reported by ptitSebKahrl2013-05-121-1/+0
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| * Add code to play main_menu.ogg in main menuRealBadAngel2013-05-111-1/+60
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| * Clear custom player HUDs when emerging players. Fixes #711.Aaron Suen2013-05-101-0/+3
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| * Fix memory leak: remove InventoryAction after sending and applyingPilzAdam2013-05-111-0/+3
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| * Fix memory leaks: delete font in main and GUIChatConsolePilzAdam2013-05-102-0/+3
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| * Fix memory leak by dropping skyPilzAdam2013-05-101-0/+2
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| * Add clouds to all loading screens and better progress handlingZeg92013-05-103-79/+161
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| * Fix gettext memory leakssapier2013-05-101-4/+12
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| * Really fix itemdef memory leaksapier2013-05-091-7/+7
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| * Add --videomodes option to show available video modesKahrl2013-05-092-2/+60
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| * Drop IrrlichtDevice when running --speedtestsKahrl2013-05-091-0/+1
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| * Fix world selection a bit (also fixes a main menu segfault)Kahrl2013-05-081-3/+9
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| * Add progress bar and clouds to loading screenZeg92013-05-081-18/+69
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| * Update default controls in README and pause menuPilzAdam2013-05-072-15/+19
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| * Fix shader license headers to be LGPLBrent Hull2013-05-063-9/+9
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| * Remove 'Meshbuffer ran out of indices' limitationKahrl2013-05-061-5/+8
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| * fix static data not beeing stored correctly on deactivationsapier2013-05-061-9/+8
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| * Install menu textures of minetest_gamePilzAdam2013-05-041-0/+1
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| * Add header.png and footer.png support for games, and support texture packs ↵Perttu Ahola2013-05-043-32/+121
| | | | | | | | via <gameid>_menu_<background/overlay/header/footer>.png
| * Fix favorite Server List on WindowsSfan52013-05-041-1/+1
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| * Fix documentation for HUD commands in protocolPilzAdam2013-05-041-4/+4
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| * Optional dependencies and properly handle mod name conflicts againKahrl2013-05-036-168/+323
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| * Don't predict placement of nodes if they would replace a non buildable_to nodeShadowNinja2013-05-031-0/+2
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| * Predict wallmounted param2 during node placement prediction.Kahrl2013-05-031-44/+68
| | | | | | | | | | Also clean up the_game a bit: move node placement prediction to a separate function.
| * Server: force block send of pointed_pos_under after predicted node placeKahrl2013-05-031-2/+6
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| * Use DIR_DELIM instead of / in file pathsPilzAdam2013-05-021-3/+3
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| * Show game name instead of game ID of selected gamePilzAdam2013-05-023-3/+9
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| * Switch menu to game selected in world creation dialogPerttu Ahola2013-05-021-0/+1
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| * Pre-select current game in world creation dialogPerttu Ahola2013-05-023-5/+16
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| * games/minimal: Add menu/background.png and menu/icon.pngPerttu Ahola2013-05-022-0/+0
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| * Filter worlds by selected gamePerttu Ahola2013-05-022-6/+19
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| * Get menu background image from selected gamePerttu Ahola2013-05-027-134/+170
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| * Fix minetest.featuresPilzAdam2013-05-011-5/+5
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| * Move sfan5 to core devsPilzAdam2013-05-011-2/+2
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* | Translated using Weblate (Russian)Anton Tsyganenko2013-05-131-7/+2
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