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* Add Lua node definition stuff (not complete)Perttu Ahola2011-11-291-55/+292
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* Add texture modifier [brighten and modify [toalpha to modify existing ↵Perttu Ahola2011-11-292-35/+48
| | | | texture, not read a new base
* Random Lua tweaks/fixesPerttu Ahola2011-11-292-6/+9
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* Make object hit delay smaller for fun; actually it should be roughly zero ↵Perttu Ahola2011-11-291-1/+1
| | | | and hit damage should be calculated from the amount of time since last punch, limited to a maximum value
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-299-31/+81
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* When digging a node, don't switch to punching an object without raising buttonPerttu Ahola2011-11-291-1/+6
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* Default to saving stuff more often to minimize lag caused by a single savePerttu Ahola2011-11-293-7/+15
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* Don't print 'Blocks modified by: ' in Map::timerUpdate if no blocks were writtenPerttu Ahola2011-11-291-3/+5
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* Don't print all block saves to verbosestream; rather print counts of ↵Perttu Ahola2011-11-291-6/+14
| | | | distinct modifiers
* Add reason parameter to setModified and print it out to verbosestream when ↵Perttu Ahola2011-11-297-62/+74
| | | | saving block
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-298-79/+234
| | | | staticdata interface to Lua
* Mess up with node definitions to make CONTENT_IGNORE be correctly ↵Perttu Ahola2011-11-291-3/+15
| | | | interpreted when creating meshes
* Optimize map generator for the dynamic content ids a bitPerttu Ahola2011-11-293-29/+57
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* Make added nodes give the corresponding NodeItem as of now (placeholder code)Perttu Ahola2011-11-291-0/+1
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* Fix tool wearPerttu Ahola2011-11-291-1/+1
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* Falling sand and gravelPerttu Ahola2011-11-293-55/+233
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* Node place/dig Lua callbacksPerttu Ahola2011-11-295-31/+255
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* Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola2011-11-291-13/+13
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* Remove crafting definitions from content_craft.cppPerttu Ahola2011-11-292-451/+0
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* Add classic crafting recipes to default/init.luaPerttu Ahola2011-11-291-1/+260
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* Catch SerializationError in CCraftDefManager::getCraftResult()Perttu Ahola2011-11-291-26/+35
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* Add note about craft_get_result() not being used anymore, but don't remove ↵Perttu Ahola2011-11-291-0/+2
| | | | before it's contents have been transferred to scripts
* Crafting definition in scriptsPerttu Ahola2011-11-2912-56/+633
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* Improve item serializationPerttu Ahola2011-11-294-28/+61
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* Allow inputting nodename of MaterialItem in ItemSpec::checkItemPerttu Ahola2011-11-291-2/+7
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* Fix another silly mistake making CONTENT_IGNORE definition not being what it ↵Perttu Ahola2011-11-291-1/+1
| | | | should
* Fix silly misspelling in mapgen that made junglegrass to be CONTENT_IGNOREPerttu Ahola2011-11-291-1/+1
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* Actually fill in the NewNameGetter names to allow map generator operation ↵Perttu Ahola2011-11-291-40/+40
| | | | and crafting
* MapNode constructor to allow ndef+namePerttu Ahola2011-11-292-0/+19
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* Initial node definition stuffPerttu Ahola2011-11-292-3/+63
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* Fix camera MaterialItem draw logicPerttu Ahola2011-11-291-2/+10
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* Clean InventoryItem interface a bitPerttu Ahola2011-11-295-23/+20
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* Improved MaterialItem (stores nodename)Perttu Ahola2011-11-294-21/+74
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* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-2914-376/+446
| | | | wrapper in old code
* Node definition namesPerttu Ahola2011-11-2918-549/+972
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* Add name field to ContentFeaturesPerttu Ahola2011-11-293-10/+49
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* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-299-87/+79
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* Remove old commentsPerttu Ahola2011-11-292-26/+0
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* Move cook result properly to ContentFeaturesPerttu Ahola2011-11-296-29/+19
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* Remove node content-dependent stuff from map.cppPerttu Ahola2011-11-291-46/+1
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* Remove content_mapnode.h and nodedef.h #includesPerttu Ahola2011-11-291-7/+0
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* Remove content dependencies from mapblock.cppPerttu Ahola2011-11-291-21/+0
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* Remove #include <content_mapnode.h> from game.cppPerttu Ahola2011-11-291-2/+0
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* Saner sized saplingPerttu Ahola2011-11-291-1/+1
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* Cut down content transfer verbosityPerttu Ahola2011-11-292-14/+10
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* Cut down TextureSource verbosityPerttu Ahola2011-11-291-77/+38
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* Improve loading screen and protocolPerttu Ahola2011-11-295-115/+218
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* Clean nodefeat and content_mapnode a bitPerttu Ahola2011-11-293-36/+53
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* Fix flowing water being always opaquePerttu Ahola2011-11-293-3/+6
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* Fix MaterialProperties serialization (constant_time was missing)Perttu Ahola2011-11-291-0/+2
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