aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
...
* Remove lots of debug output from modmgrsapier2013-07-123-13/+9
* Fix serverdescription and name not beeing saved to local serverlistsapier2013-07-121-0/+5
* Masterserver mods announse, ipv6, better curl errorsproller2013-07-1310-42/+77
* Clean up bumpmap code a bitkwolekr2013-07-121-28/+31
* Disallow the name 'singleplayer' in a multiplayer serverPilzAdam2013-07-121-0/+9
* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-112-0/+48
* Worldlist fixessapier2013-07-112-199/+309
* Fix multiple texture support for animated meshnodesstujones112013-07-101-1/+1
* Fix serverlistsapier2013-07-094-29/+54
* Public server checkboxproller2013-07-101-2/+8
* Dont play digging sound if not diggingPilzAdam2013-07-091-14/+14
* Revert "Fix serverlist not beeing escaped correctly"kwolekr2013-07-083-16/+19
* Fix header not beeing shown except on singleplayer tabsapier2013-07-081-7/+15
* Fix serverlist not beeing escaped correctlysapier2013-07-083-19/+16
* fix crash on play/start with empty world listsapier2013-07-082-2/+12
* Fix wallmounted rotations along Y axis for 90 and 270 degree caseskwolekr2013-07-081-1/+2
* Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr2013-07-084-12/+50
* Remove note in lua-api.txt that there are no vector helper functionsPilzAdam2013-07-081-2/+1
* Make sure that coordinates passed to /teleport are actual numbersPilzAdam2013-07-081-0/+6
* Move math.hypot() to misc_helpers.lua and fix zero-division errorShadowNinja2013-07-072-10/+10
* Lua main menu: Fix world creation dialogkwolekr2013-07-071-1/+1
* Set numeric locale in Lua in main menuPilzAdam2013-07-081-0/+2
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-083-22/+5
* Fix many formspec menu bugssapier2013-07-0713-113/+374
* Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan52013-07-073-19/+15
* When server sends late media, log to errorstream instead of crashing.Kahrl2013-07-071-9/+24
* Handle 0 vectors in vector.normalize()ShadowNinja2013-07-071-1/+6
* include mathconstants.h in numerics.cppVincent Heuken2013-07-071-0/+1
* Add vector helpersShadowNinja2013-07-074-15/+192
* BiomeDefManager: Fully initialize default biomekwolekr2013-07-061-5/+15
* Mapgen V7: Fix out-of-bounds array accesskwolekr2013-07-061-5/+7
* LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr2013-07-061-2/+0
* Decoration: Remove usage of multi-character constantskwolekr2013-07-062-2/+4
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-065-88/+29
* Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr2013-07-0612-197/+453
* Fix possible NULL dereference in createExtrudedMeshKahrl2013-07-061-6/+8
* Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl2013-07-052-2/+5
* Improve finite liquid distribution, fix small bugproller2013-07-051-6/+13
* Throw exception instead of assert on nested reliable packetsKahrl2013-07-041-1/+2
* Add texture bumpmapping feature.RealBadAngel2013-07-0411-2/+602
* Whoever called a function parameter m_device is fired without notice.Kahrl2013-07-031-2/+2
* Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new wo...kwolekr2013-07-032-12/+27
* Change debug optimization level back to -O1kwolekr2013-07-021-1/+1
* Update wiki urlBlockMen2013-07-032-2/+2
* Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl2013-07-035-230/+202
* Fix possible 0 pointer accesssapier2013-07-021-2/+4
* Replace C++ mainmenu by formspec powered onesapier2013-07-0237-3927/+8036
* Cavegen: Prevent caves from occuring above ground level, and superfluous mixi...kwolekr2013-07-012-2/+21
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-0218-753/+260
* Remove unnecessary debug output in node_dig()PilzAdam2013-07-021-3/+0