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* Translated using Weblate (Polish)Maciej Kasatkin2013-11-231-87/+85
* Translated using Weblate (Czech)Jakub Vaněk2013-11-231-2/+2
* Translated using Weblate (Romanian)King Artur2013-11-231-224/+245
* Translated using Weblate (Czech)Jakub Vaněk2013-11-231-13/+12
* Translated using Weblate (Czech)Frantisek Simorda2013-11-231-6/+5
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-231-1/+1
* Translated using Weblate (Czech)Heisenberg CZE2013-11-231-3/+3
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-231-41/+46
* Translated using Weblate (Czech)Petr Hála2013-11-231-14/+15
* Translated using Weblate (Czech)Heisenberg CZE2013-11-231-7/+7
* Translated using Weblate (Czech)Heisenberg CZE2013-11-231-129/+141
* Translated using Weblate (Czech)Petr Hála2013-11-231-88/+97
* Fix invalid escape sequence in database migration codeKahrl2013-11-231-1/+1
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-231-1/+6
* Fix crash when pressing Enter key in formspec menuKahrl2013-11-231-7/+8
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-211-2/+2
* Fix possible implicit conversion of NULL to std::stringkwolekr2013-11-211-1/+3
* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-211-2/+2
* Mapgen V6: Respect water_level settingkwolekr2013-11-211-2/+2
* Fix modmanager screenshot pathBlockMen2013-11-191-1/+1
* fix gettext compile issues under win32MetaDucky2013-11-181-1/+1
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-173-1/+17
* Increase liquid_loop_max to 10000 againPilzAdam2013-11-172-2/+2
* Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...Perttu Ahola2013-11-171-23/+60
* Fix Result of processed Request was written to invalid (non existent) ResultQ...sapier2013-11-173-86/+92
* Add missing RequestQueue docsapier2013-11-171-0/+7
* Fix multicaller support in RequestQueuesapier2013-11-174-43/+44
* Do the same for LevelDB interfacekwolekr2013-11-172-61/+74
* Handle blank blocks in databasekwolekr2013-11-171-85/+96
* Revert "Don't use msvc libs for mingw build"kwolekr2013-11-171-1/+1
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-173-6/+6
* Prevent shaders from being created when disabledkwolekr2013-11-171-11/+15
* Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...sapier2013-11-171-0/+5
* Don't use msvc libs for mingw buildsapier2013-11-171-1/+1
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-172-5/+5
* Actually fix weatherkwolekr2013-11-176-40/+44
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-163-3/+21
* fixed array limit check when reading Lua specialtiles tableMetaDucky2013-11-161-1/+1
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-1519-323/+423
* Fix formspec background padding when clippedBlockMen2013-11-141-2/+2
* Improved default settings for floatland perlin noise 1. Larger, more detailed...proller2013-11-141-1/+1
* Fix compiling with 32bit MinGWSfan52013-11-121-1/+1
* Fix invalid usage of temporary object in mainmenu json conversionsapier2013-11-111-12/+16
* Disable localization workaround in serversapier2013-11-111-1/+9
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-1117-109/+313
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-104-16/+129
* Fix spaces float islands codeproller2013-11-101-46/+41
* FIxed floating isle generation at chunk boundaries0gb.us2013-11-101-44/+46
* Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr2013-11-091-0/+2
* Add BlockMen to core dev listPilzAdam2013-11-091-0/+1