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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Fix log message in tooldef.cpp
Perttu Ahola
2011-12-04
1
-1
/
+1
*
Modify a commit in tooldef.cpp and nodedef.cpp
Perttu Ahola
2011-12-04
2
-2
/
+2
*
Tool aliases
Perttu Ahola
2011-12-04
5
-8
/
+89
*
Add serialization for node aliases to let client show inventory images correctly
Perttu Ahola
2011-12-04
1
-0
/
+20
*
Node definition aliases
Perttu Ahola
2011-12-03
5
-2
/
+108
*
Even more texture fixing
Perttu Ahola
2011-12-03
2
-0
/
+0
*
Rename lump_of_* to *_lump
Perttu Ahola
2011-12-03
6
-18
/
+18
*
Fix the previous commit
Perttu Ahola
2011-12-03
1
-1
/
+1
*
Clean and fix mods/experimental/init.lua
Perttu Ahola
2011-12-03
1
-26
/
+25
*
More texture naming fixes
Perttu Ahola
2011-12-03
5
-9
/
+2
*
Rename textures of default mod
Perttu Ahola
2011-12-03
91
-266
/
+242
*
Remove iron apple from default
Perttu Ahola
2011-12-03
3
-24
/
+0
*
Make global names in default mod use good naming convention and move backward...
Perttu Ahola
2011-12-03
5
-345
/
+1403
*
Rename cookresult_item to cookresult_itemstring
Perttu Ahola
2011-12-03
1
-2
/
+2
*
add EnvRef:get_node_or_nil()
Perttu Ahola
2011-12-03
1
-0
/
+24
*
Add ABM required neighbor check
Perttu Ahola
2011-12-03
4
-3
/
+84
*
Fix bucket texture names
Perttu Ahola
2011-12-03
1
-2
/
+2
*
Allow digging unknown nodes
Perttu Ahola
2011-12-03
1
-0
/
+2
*
Show infotext for unknown nodes
Perttu Ahola
2011-12-03
1
-0
/
+8
*
Show infotext for unknown items placed on ground
Perttu Ahola
2011-12-03
3
-1
/
+46
*
Call this 0.4.dev-20111203-3
Perttu Ahola
2011-12-03
1
-1
/
+1
*
On SIGINT in main menu, don't connect before shutting down
Perttu Ahola
2011-12-03
1
-1
/
+1
*
inventorycube: use all three specified textures; also moved mesh creation / m...
Kahrl
2011-12-03
12
-375
/
+517
*
Do not broadcast an empty chat message when someone tries to log in with the ...
Kahrl
2011-12-03
1
-1
/
+2
*
Notify player whose password is being changed
Kahrl
2011-12-03
1
-0
/
+4
*
Call this 0.4.dev-20111203-2
Perttu Ahola
2011-12-03
1
-1
/
+1
*
Note about debug.txt in error message dialog when mod fails to load
Perttu Ahola
2011-12-03
1
-1
/
+1
*
Change naming convention to be modname:* instead of modname_* (sorry modders!)
Perttu Ahola
2011-12-03
4
-28
/
+39
*
Fix note about run-in-place mod search path in mods/default/init.lua
Perttu Ahola
2011-12-03
1
-1
/
+1
*
Set version 0.4.dev-20111203-1
Perttu Ahola
2011-12-03
1
-1
/
+1
*
Add usermods/ to mod search paths and print out the paths at server startup
Perttu Ahola
2011-12-03
2
-4
/
+29
*
Properly handle mod name conflicts
Perttu Ahola
2011-12-03
2
-2
/
+20
*
Better mod loading error handling
Perttu Ahola
2011-12-03
6
-89
/
+174
*
Add world/mods to mod search path
Perttu Ahola
2011-12-03
1
-1
/
+4
*
Remove accidental stupid naming in craftitem example
Perttu Ahola
2011-12-03
1
-1
/
+1
*
Enforced mod global naming convention and better error reporting
Perttu Ahola
2011-12-03
7
-140
/
+258
*
Fix script error reporting a bit
Perttu Ahola
2011-12-02
5
-8
/
+48
*
Fix ActiveObject creation for fast player respawns
Perttu Ahola
2011-12-02
2
-10
/
+13
*
Fix sending of player hp (was sent all the time)
Perttu Ahola
2011-12-02
1
-28
/
+33
*
Remove unnecessary debug output from mods/default/init.lua
Perttu Ahola
2011-12-02
1
-3
/
+1
*
Show bare hand when no item is selected
Perttu Ahola
2011-12-02
2
-2
/
+4
*
Set version to 0.4.dev-20111202-1
Perttu Ahola
2011-12-02
1
-1
/
+1
*
Fix mod licensing and add a mention about sound licensing in README.txt
Perttu Ahola
2011-12-02
1
-5
/
+6
*
Script-defined creative inventory
Perttu Ahola
2011-12-02
8
-162
/
+61
*
Rename "build" privilege to "interact" (backwards-compatibly, of course)
Perttu Ahola
2011-12-02
3
-11
/
+13
*
Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
Perttu Ahola
2011-12-02
7
-210
/
+210
*
Remove obsolete createPickedUpItem()
Perttu Ahola
2011-12-02
2
-21
/
+0
*
Add time_from_last_punch to Lua API
Perttu Ahola
2011-12-02
4
-6
/
+9
*
Add a note about mods being under CC BY-SA 3.0 like textures
Perttu Ahola
2011-12-02
1
-3
/
+3
*
+ middle-click now empties the inventory slot properly
Mark Holmquist
2011-12-02
1
-1
/
+1
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