aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
...
| * Add --videomodes option to show available video modesKahrl2013-05-092-2/+60
| * Drop IrrlichtDevice when running --speedtestsKahrl2013-05-091-0/+1
| * Fix world selection a bit (also fixes a main menu segfault)Kahrl2013-05-081-3/+9
| * Add progress bar and clouds to loading screenZeg92013-05-081-18/+69
| * Update default controls in README and pause menuPilzAdam2013-05-072-15/+19
| * Fix shader license headers to be LGPLBrent Hull2013-05-063-9/+9
| * Remove 'Meshbuffer ran out of indices' limitationKahrl2013-05-061-5/+8
| * fix static data not beeing stored correctly on deactivationsapier2013-05-061-9/+8
| * Install menu textures of minetest_gamePilzAdam2013-05-041-0/+1
| * Add header.png and footer.png support for games, and support texture packs vi...Perttu Ahola2013-05-043-32/+121
| * Fix favorite Server List on WindowsSfan52013-05-041-1/+1
| * Fix documentation for HUD commands in protocolPilzAdam2013-05-041-4/+4
| * Optional dependencies and properly handle mod name conflicts againKahrl2013-05-036-168/+323
| * Don't predict placement of nodes if they would replace a non buildable_to nodeShadowNinja2013-05-031-0/+2
| * Predict wallmounted param2 during node placement prediction.Kahrl2013-05-031-44/+68
| * Server: force block send of pointed_pos_under after predicted node placeKahrl2013-05-031-2/+6
| * Use DIR_DELIM instead of / in file pathsPilzAdam2013-05-021-3/+3
| * Show game name instead of game ID of selected gamePilzAdam2013-05-023-3/+9
| * Switch menu to game selected in world creation dialogPerttu Ahola2013-05-021-0/+1
| * Pre-select current game in world creation dialogPerttu Ahola2013-05-023-5/+16
| * games/minimal: Add menu/background.png and menu/icon.pngPerttu Ahola2013-05-022-0/+0
| * Filter worlds by selected gamePerttu Ahola2013-05-022-6/+19
| * Get menu background image from selected gamePerttu Ahola2013-05-027-134/+170
| * Fix minetest.featuresPilzAdam2013-05-011-5/+5
| * Move sfan5 to core devsPilzAdam2013-05-011-2/+2
* | Translated using Weblate (Russian)Anton Tsyganenko2013-05-131-7/+2
* | Translated using Weblate (Norwegian Bokmål)Sindre Tellevik2013-05-131-19/+24
* | Translated using Weblate (French)we prefer instagib metl32013-05-131-3/+3
* | Translated using Weblate (Dutch)sfan52013-05-131-15/+16
* | Merge remote-tracking branch 'origin/master'Weblate2013-05-011-0/+0
|\|
| * Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)Ilya Zhuravlev2013-05-011-0/+0
* | Merge remote-tracking branch 'origin/master'Weblate2013-05-0145-162/+1717
|\|
| * Add Norwegian language.Ilya Zhuravlev2013-05-011-0/+757
| * Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-013-0/+34
| * Fix itemdef drop on NULL texturekwolekr2013-04-281-1/+2
| * Actually fix shader3 alpha this timekwolekr2013-04-271-6/+7
| * Enhance caves for mgv7, add ravineskwolekr2013-04-276-46/+359
| * Minor hud.cpp cleanupkwolekr2013-04-252-9/+10
| * Ability to change the crosshair using texturesEsteban I. Ruiz Moreno2013-04-251-1/+13
| * Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-2512-107/+85
| * Tune finite liquids, indev huge cavesproller2013-04-252-2/+2
| * Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)Zeg92013-04-251-4/+6
| * Move player collisionbox to player classsapier2013-04-254-19/+15
| * kahrl is backPilzAdam2013-04-251-1/+1
| * Transform alpha channel as well in shaderkwolekr2013-04-251-1/+2
| * Fix compatibility of RBA's NDT_GLASSLIKE_FRAMEDPerttu Ahola2013-04-251-2/+3
| * Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier2013-04-241-12/+14
| * Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-245-2/+135
| * Added support to disable built-in HUD elementsDiego Martínez2013-04-2413-11/+138
| * Fixes possible crash when using hud_change with "align" or "offset"Diego Martínez2013-04-231-1/+2