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| * | | | | | | + clay and associated itemsNils Dagsson Moskopp2011-06-0110-3/+61
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| * | | | | | | + brickNils Dagsson Moskopp2011-05-316-0/+12
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| * | | | | | | * menulogo now shows minetest deltaNils Dagsson Moskopp2011-05-311-0/+0
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| * | | | | | | + fence inventory iconNils Dagsson Moskopp2011-05-312-0/+1
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| * | | | | | | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-05-311-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures should fit better)
| * | | | | | | + cactiiNils Dagsson Moskopp2011-05-308-7/+42
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| * | | | | | | + .gitignoreNils Dagsson Moskopp2011-05-291-0/+19
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| | * | | | | | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-06-011-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures should fit better)
| | * | | | | | + .gitignoreNils Dagsson Moskopp2011-05-301-0/+19
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| | * | | | | | fast_move and free_move can now be toggledteddydestodes2011-05-292-0/+24
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| * | | | | | + README in main directoryNils Dagsson Moskopp2011-05-291-0/+14
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| * | | | | | * better heart iconNils Dagsson Moskopp2011-05-291-0/+0
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| * | | | | | * better glass graphicsNils Dagsson Moskopp2011-05-291-0/+0
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| * | | | | | * better rat graphicsNils Dagsson Moskopp2011-05-291-0/+0
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| * | | | | | * enemies are now omsk birdsNils Dagsson Moskopp2011-05-291-0/+0
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| * | | | | | * better player graphicsNils Dagsson Moskopp2011-05-292-0/+0
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| * | | | | | + sandstoneNils Dagsson Moskopp2011-05-297-5/+27
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* | | | | | | extended content-type rangePerttu Ahola2011-07-2327-318/+428
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* | | | | | Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ↵Perttu Ahola2011-07-221-15/+23
| | | | | | | | | | | | | | | | | | | | | | | | already fucked up maps are now loaded correctly.
* | | | | | added an unit test for the Settings thingy (the python ConfigParser -like thing)Perttu Ahola2011-07-221-0/+33
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* | | | | | Fixed small error in mapnode.cpp (didn't cause any harm though)Perttu Ahola2011-07-221-1/+3
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* | | | | | Fixed new map generator causing a crash when generating at map limitPerttu Ahola2011-07-222-28/+42
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* | | | | Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. ↵Perttu Ahola2011-07-171-1/+9
| | | | | | | | | | | | | | | | | | | | This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different.
* | | | | A small fix to an unlikely situation where the map generator requires a ↵Perttu Ahola2011-07-171-4/+17
| |_|_|/ |/| | | | | | | | | | | block that hasn't been loaded from disk. Now it is actually loaded from disk in that case.
* | | | Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola2011-07-164-4/+4
| | | | | | | | | | | | | | | | different source files than the prototype objects that fill them in
* | | | Added tag 0.2.20110704_0 for changeset 65263ec55cafPerttu Ahola2011-07-041-0/+2
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* | | Updated version and changelogPerttu Ahola2011-07-042-1/+6
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* | | Removed tag 0.2.20110704_0Perttu Ahola2011-07-041-0/+2
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* | | Added tag 0.2.20110704_0 for changeset 25aa2021937fPerttu Ahola2011-07-041-0/+1
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* | | initial steps in doing content type extensionPerttu Ahola2011-07-025-144/+151
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* | | made screen go slightly blue when underwaterPerttu Ahola2011-07-014-0/+35
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* | | Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola2011-07-015-51/+77
| | | | | | | | | | | | when block has been unloaded
* | | tried to fix block selection in map rendering a bitPerttu Ahola2011-06-271-6/+6
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* | | fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-272-1/+2
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* | | updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola2011-06-272-75/+65
| | | | | | | | | | | | default to 600
* | | better handling of unknown blocks on clientPerttu Ahola2011-06-272-0/+12
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* | | updated to-do listPerttu Ahola2011-06-271-0/+8
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* | | made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-271-1/+1
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* | | map unloading is now a whole lot betterPerttu Ahola2011-06-2711-210/+272
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* | | fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-268-74/+70
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* | | Made the initial loading screen slightly more alivePerttu Ahola2011-06-261-25/+52
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* | | added screenshot key F12 (from spongie)Perttu Ahola2011-06-262-0/+21
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* | | Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-261-1/+23
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* | | changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-261-1/+1
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* | | reorganized stuffPerttu Ahola2011-06-264-2/+21
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* | | tuned mapgenPerttu Ahola2011-06-261-51/+31
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* | | changed water color in farmeshPerttu Ahola2011-06-261-1/+2
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* | | updated noise stuffPerttu Ahola2011-06-262-2/+7
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* | | reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-2624-1626/+2059
| | | | | | | | | | | | doing it
* | | improved player fall damage detectionPerttu Ahola2011-06-261-3/+35
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