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* Make autoforward simulate the 'up' key (#8249)DS2019-05-212-11/+8
* Check for out-of-bounds breath when setting breath_max (#8493)ANAND ツ2019-05-211-1/+10
* Fix API site build (#8551)Paul Ouellette2019-05-213-34/+11
* l_mapgen.cpp: Fix LINT broken since b1b40feSmallJoker2019-05-211-1/+1
* Prioritise craft recipesHybridDog2019-05-202-15/+62
* Test crafting hash type only once for a recipeHybridDog2019-05-202-55/+40
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-186-31/+52
* Add content_rating tag to appdata (#8538)Carles Pastor Badosa2019-05-181-0/+6
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-1821-28/+41
* Revert "Inventory: Make addItem for empty ItemStacks respect max stack size" ...ANAND ︻气デ═一2019-05-121-18/+3
* Move HTTP request logging to infostream (#8526)ANAND ︻气デ═一2019-05-121-1/+1
* Define operators == and != for ItemStackANAND ︻气デ═一2019-05-112-8/+16
* builtin/../register.lua: Abort make_wrap_deregistration if param is invalidANAND2019-05-041-3/+10
* minimal: Fix crash due to assertion failANAND2019-05-031-1/+1
* Better document behavior of on_punchplayerANAND2019-04-291-0/+1
* PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changedANAND2019-04-291-4/+6
* Remove unnecessary CSM warning (#8485)Paramat2019-04-281-7/+2
* Force send a mapblock to a player (#8140)sofar2019-04-286-0/+55
* Improve readability of debug menu by using '|' (#8488)ANAND2019-04-271-8/+8
* Range-limit value passed to PlayerSAO::set{HP|Breath} (#8264)ANAND2019-04-271-1/+3
* Use player as starting point instead of camera when pointing node (#8261)Muhammad Rifqi Priyo Susanto2019-04-271-3/+8
* Correct the checkbox selection box position (#8246)SmallJoker2019-04-271-4/+8
* CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487)ANAND2019-04-261-1/+1
* Android: Clear chat open flag on cancel or completion (#8478)stujones112019-04-191-0/+4
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-143-14/+13
* Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno2019-04-142-7/+18
* Various network performance improvements (#8125)Jozef Behran2019-04-144-27/+28
* World start time: Move to first full light (day night ratio = 1000) (#8410)Paramat2019-04-132-2/+2
* Add Irrlicht-specific smart pointer (#6814)Vitaliy2019-04-123-0/+269
* Add Mkdocs API site (#8133)Paul Ouellette2019-04-129-5/+192
* Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-115-14/+39
* Nodedef 'drop' documentation: Improve, add tool filtering (#8458)Paramat2019-04-091-7/+34
* util/hex.h: Remove whitespace-only line (#8460)ANAND2019-04-081-1/+1
* daynightratio.h: Improve codestyle, minor optimisations (#8453)Paramat2019-04-081-30/+34
* Android settings: Use 'simple' leaves instead of 'fancy' (#8440)Paramat2019-04-071-1/+1
* Optimize random turns in dungeongen (#8129)Jozef Behran2019-04-072-12/+11
* Find PostgreSQL correctly (#8435)adrido2019-04-072-19/+6
* util/hex.h: Reserve result space in hex_encode()starling132019-04-071-0/+2
* Add deprecation warnings for ObjectRef:get/set_attribute (#8443)ANAND2019-04-071-0/+6
* Stabilise 'day night ratio' to fix object brightness flicker (#8417)Paramat2019-04-041-3/+5
* Change sign of pitch angle in debug menu (#8438)ANAND2019-04-041-1/+1
* Change pitch fly binding to 'P', add to change keys menu (#8314)rubenwardy2019-04-034-32/+30
* Fix commentsLoic Blot2019-03-313-6/+6
* Create ServerThread earlier in the startup processLoïc Blot2019-03-311-3/+1
* mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-3118-40/+36
* EmergeManager::initMapgens use FATAL_ERROR if and drop boolean returnLoïc Blot2019-03-312-13/+8
* Use unordered_map instead of map for craft definitions (#8432)HybridDog2019-03-311-4/+5
* Optimize core.after in a simple way (#8351)DS2019-03-271-5/+13
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-276-13/+36
* Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat2019-03-262-4/+12