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* Translated using Weblate (Turkish)Oğuz Ersen2022-01-251-54/+36
* Translated using Weblate (Russian)Andrei Stepanov2022-01-251-5/+4
* Translated using Weblate (Italian)Simone Starace2022-01-251-112/+124
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2022-01-251-170/+149
* Translated using Weblate (German)Wuzzy2022-01-251-76/+50
* Translated using Weblate (French)waxtatect2022-01-251-348/+320
* Cancel emerge callbacks on shutdownJude Melton-Houghton2022-01-231-0/+2
* Bump formspec version (#11980)Vincent Robinson2022-01-232-5/+7
* Make sure nightRatio is always greater than zero.Dmitry Kostenko2022-01-221-1/+1
* Fix consistency of sky sun/moon texture behavioursfan52022-01-227-142/+82
* Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy2022-01-227-120/+124
* Fix local animation not instantly updating after being setsfan52022-01-192-0/+3
* Free arguments of cancelled minetest.after() jobssfan52022-01-191-1/+8
* Main menu: Fix automatic dependency enables on doubleclickSmallJoker2022-01-191-0/+1
* Optimize folder handling in 'files' mod storage backendsfan52022-01-171-37/+26
* Bump IrrlichtMt to 1.9.0mt4 in CIsfan52022-01-165-5/+5
* Reset override material in anaglyphDmitry Kostenko2022-01-161-0/+1
* Give the ASCII console splash a faceliftAlex2022-01-151-6/+6
* Minor improvements to Lua sandboxsfan52022-01-152-4/+27
* Improve situation around race condition with dynamic_add_media during client ...sfan52022-01-151-1/+15
* Don't call on_dieplayer callback two times (#11874)savilli2022-01-155-60/+41
* Update compiler versions in CIsfan52022-01-151-18/+18
* Raise minimum compiler versionssfan52022-01-152-8/+3
* Add client/mod_storage.sqlite to .gitignoreDmitry Kostenko2022-01-131-0/+3
* Fix NodeDef backwards compatibility to 5.3.0 (#11942)SmallJoker2022-01-121-2/+21
* Mainmenu game-related changes (#11887)sfan52022-01-099-207/+259
* Copy smoothing note to gui_scaling_filter descriptionLars Mueller2022-01-091-0/+3
* Formspec: Fix bgcolor and set_focus checksSmallJoker2022-01-091-2/+2
* Restore pass-through of direction keys (#11924)sfan52022-01-0911-98/+165
* Fully remove bitmap font support (#11863)sfan52022-01-0850-319/+71
* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-0721-126/+797
* Fix damage wraparound if very high damage (#11872)Wuzzy2022-01-067-8/+10
* Fix incorrect bit positions in paramtype documentationAritz Erkiaga2022-01-061-1/+1
* Base formspec coordinate size on padded screensizeVincent Robinson2022-01-041-1/+1
* Inventory: Add ServerEnv checks for calls during script initSmallJoker2022-01-041-11/+17
* Fix vector.from_string returning a table without vector metatableDesour2022-01-022-1/+2
* Cap damage overlay duration to 1 second (#11871)Wuzzy2022-01-021-0/+4
* Fix shadow mapping when PCF is disabled (#11888)x20482022-01-021-0/+1
* Recalculate normals before adding mesh to the scenex20482022-01-021-4/+3
* Better document sky_color scope (#11892)Zughy2022-01-011-15/+15
* Print announce error response (#11878)ShadowNinja2022-01-016-36/+73
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-304-24/+149
* Improve TTF support for pixel-style fonts (#11848)Vincent Robinson2021-12-304-10/+41
* Formspec: Unify argument checks (#11851)SmallJoker2021-12-292-1111/+1043
* Socket-related cleanupssfan52021-12-298-155/+113
* Remove unused (de)serializeAttributes() methodsROllerozxa2021-12-2910-274/+0
* Add more neighbors on mesh update (#6765)Vitaliy2021-12-295-68/+49
* Fix segfault in drawItems() due to missing inventory listSmallJoker2021-12-291-1/+5
* Fix check that denies new clients from a singleplayer sessionsavilli2021-12-281-1/+1
* Automatically use SSE registers for FP operations on i386 (#11853)William L. DeRieux IV2021-12-282-1/+10