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* Increase automatic suspect guess timeframePerttu Ahola2012-07-271-1/+1
* ABM and liquid overload skipPerttu Ahola2012-07-273-3/+11
* Fix server build (a missing header)Perttu Ahola2012-07-271-0/+1
* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-276-44/+150
* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-272-5/+6
* Properly rollback chat command triggered thingsPerttu Ahola2012-07-271-0/+4
* Experimental-ish rollback functionalityPerttu Ahola2012-07-2720-27/+1316
* Working group-shapeless and multigroup recipesPerttu Ahola2012-07-262-30/+100
* Restore focus to formspec menu when pressing a buttonPerttu Ahola2012-07-251-0/+2
* Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola2012-07-253-44/+8
* Add notice in the minimal gamePerttu Ahola2012-07-251-0/+8
* Add special return value -1 to inventry callbacksPerttu Ahola2012-07-252-18/+42
* Improve formspec positioningPerttu Ahola2012-07-251-11/+11
* Improve inventory callbacks a bitPerttu Ahola2012-07-256-46/+65
* Remove special handling of creative modePerttu Ahola2012-07-258-77/+25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-2511-239/+819
* Detached inventoriesPerttu Ahola2012-07-2412-85/+222
* builtin/item.lua: callbacks with copies of positions and nodes rather than re...Perttu Ahola2012-07-241-68/+82
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-242-2/+4
* Update minetestmapper.py to support ver. 24 and 25Perttu Ahola2012-07-241-1/+21
* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-245-41/+98
* Add node timer test in minimal/experimentalPerttu Ahola2012-07-241-1/+8
* Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola2012-07-232-4/+5
* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-232-15/+42
* Describe node definition fields better in lua_api.txtPerttu Ahola2012-07-231-20/+19
* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-232-122/+121
* Improve build configuration optionsPerttu Ahola2012-07-237-35/+104
* Update lua_api.txt a bitPerttu Ahola2012-07-231-3/+3
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-239-363/+45
* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-234-61/+78
* Implement node timersdarkrose2012-07-2312-45/+368
* Fix terrible grammar in comment!Perttu Ahola2012-07-221-1/+1
* Fix compressZlib()Perttu Ahola2012-07-221-18/+9
* Test zlib wrapper's handling of large dataPerttu Ahola2012-07-221-0/+34
* Tweak test.c overally a bitPerttu Ahola2012-07-221-246/+266
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-224-7/+23
* Doc updates for formspecdarkrose2012-07-221-4/+30
* Add /test1 command to minimal for testing a more complicated player inventory...Perttu Ahola2012-07-221-0/+32
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-2211-3/+127
* Implement formspecdarkrose2012-07-228-57/+407
* Update Lua API documentation to include minetest.get_modnames()Matthew I2012-07-221-0/+2
* Add "/mods" command to list mods to clientMatthew I2012-07-221-0/+17
* Add minetest.get_modnames() to Lua APIMatthew I2012-07-223-0/+63
* Version 0.4.1Perttu Ahola2012-07-211-1/+1
* Fix signedness warning in base64.cppAndreas Zwinkau2012-07-211-1/+1
* Fix wctomb useAndreas Zwinkau2012-07-211-2/+1
* Remove mbtowc warningsAndreas Zwinkau2012-07-211-6/+10
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-212-5/+10
* Fix hovering after mining a block underneath you while sneakingMatthew I2012-07-212-13/+38
* Rotate facedir-rotated top and bottom textures too, and re-implement nodebox ...Perttu Ahola2012-07-212-44/+51