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* Attempt to fix a problem with the factory mappings of objects residing in dif...Perttu Ahola2011-07-164-4/+4
* Added tag 0.2.20110704_0 for changeset 65263ec55cafPerttu Ahola2011-07-041-0/+2
* Updated version and changelogPerttu Ahola2011-07-042-1/+6
* Removed tag 0.2.20110704_0Perttu Ahola2011-07-041-0/+2
* Added tag 0.2.20110704_0 for changeset 25aa2021937fPerttu Ahola2011-07-041-0/+1
* initial steps in doing content type extensionPerttu Ahola2011-07-025-144/+151
* made screen go slightly blue when underwaterPerttu Ahola2011-07-014-0/+35
* Fixed objects being sometimes not able to be stored statically in a block whe...Perttu Ahola2011-07-015-51/+77
* tried to fix block selection in map rendering a bitPerttu Ahola2011-06-271-6/+6
* fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-272-1/+2
* updated minetest.conf.example and changed client_unload_unused_data_timeout d...Perttu Ahola2011-06-272-75/+65
* better handling of unknown blocks on clientPerttu Ahola2011-06-272-0/+12
* updated to-do listPerttu Ahola2011-06-271-0/+8
* made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-271-1/+1
* map unloading is now a whole lot betterPerttu Ahola2011-06-2711-210/+272
* fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-268-74/+70
* Made the initial loading screen slightly more alivePerttu Ahola2011-06-261-25/+52
* added screenshot key F12 (from spongie)Perttu Ahola2011-06-262-0/+21
* Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-261-1/+23
* changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-261-1/+1
* reorganized stuffPerttu Ahola2011-06-264-2/+21
* tuned mapgenPerttu Ahola2011-06-261-51/+31
* changed water color in farmeshPerttu Ahola2011-06-261-1/+2
* updated noise stuffPerttu Ahola2011-06-262-2/+7
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-2624-1626/+2059
* improved player fall damage detectionPerttu Ahola2011-06-261-3/+35
* added and commented out some debug outputPerttu Ahola2011-06-264-74/+111
* even more code refactoringPerttu Ahola2011-06-2610-209/+221
* more reorganizing of map codePerttu Ahola2011-06-2610-40/+38
* cleaned map stuffPerttu Ahola2011-06-267-285/+67
* moved mapgen stuff around abitPerttu Ahola2011-06-254-74/+61
* moved map generator to separate source filesPerttu Ahola2011-06-257-1920/+2002
* added minetestmapper in utils/Perttu Ahola2011-06-252-0/+465
* mapgen stuffPerttu Ahola2011-06-257-196/+392
* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-253-0/+6
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-2529-2814/+134954
* Reorganizing stuff (import from temporary git repo)Perttu Ahola2011-06-2510-78/+28
* disabled farmesh in default settingsPerttu Ahola2011-06-231-1/+1
* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-221-0/+1
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-202-3/+6
* moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-201-1/+4
* fixed a segfault in case of wrong input from network on the server (reported ...Perttu Ahola2011-06-191-3/+3
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-191-0/+0
* Modified the mesh update thread's sleep time to speed it up (it was way too h...Perttu Ahola2011-06-181-1/+3
* lol, i have apparently used python too much...Perttu Ahola2011-06-181-0/+2
* added a small php examplePerttu Ahola2011-06-181-0/+24
* Added endianess to procotol.txtPerttu Ahola2011-06-181-0/+2
* Fixed typo in protocol.txtPerttu Ahola2011-06-181-2/+2
* updated protocol.txtPerttu Ahola2011-06-181-0/+12
* Documentation updatePerttu Ahola2011-06-182-0/+35