aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
...
* Fix cooking and fuel crafts with aliasesJude Melton-Houghton2022-05-102-6/+14
* Add doc to list breaking changes for the next major releaseZughy2022-05-101-0/+8
* Fix possible unreliable behavior due to uninitialized variablesOctavian2022-05-101-0/+1
* Add more Prometheus metrics (#12274)sfan52022-05-0910-119/+224
* HUD: Update selection mesh every frame (#12270)Lars Müller2022-05-091-3/+5
* Fix Minetest blaming the wrong mod for errors (#12241)Lars Müller2022-05-093-9/+10
* Docs: Recommend `self.name` (#12239)Lars Müller2022-05-091-1/+1
* Consolidate some data structures in MapBlockMeshsfan52022-05-082-38/+44
* Cache serialized mapblocks during sendingsfan52022-05-082-13/+45
* item_entity: Cache collisionbox for use in on_stepsfan52022-05-081-3/+7
* Fix mapblock geometry optimisation not workingROllerozxa2022-05-081-1/+0
* Remove unused variable WARN_INITZughy2022-05-081-11/+0
* Enable dependencies when enabling modpacks (#12202)Jude Melton-Houghton2022-05-081-2/+1
* Fix enabling of dependencies with identical names (#12253)Jude Melton-Houghton2022-05-081-2/+7
* Fix mods not being recursively enabledrubenwardy2022-05-081-1/+1
* Fix texture packs showing as "Nil (enabled)" in Content tabrubenwardy2022-05-071-2/+2
* Add benchmarks for json string serialize/deserialize (#12258)paradust72022-05-0614-4/+18190
* Enable chat clickable weblinks by default (#12115)Froggo2022-05-063-3/+5
* Bump IrrlichtMt to 1.9.0mt5 in CIsfan52022-05-066-7/+7
* Declare all bundled libs as staticsfan52022-05-063-3/+3
* Sort out some issues with our CI setupsfan52022-05-067-37/+33
* Fix Windows Visual Studio actions (#11176)LoneWolfHT2022-05-042-13/+18
* Avoid rendering invisible faces of simple nodeboxes (#12262)x20482022-05-042-13/+82
* hud_get: Return precision field for waypoints (#12215)Lars Müller2022-05-041-0/+6
* guiScalingFilter: Fix most memory leaks (#12256)SmallJoker2022-05-042-3/+11
* Make logging cost free when there is no output target (#12247)paradust72022-05-0414-194/+338
* Add vector.combine (#11920)Lars Müller2022-05-044-0/+20
* ContentDB: Fix ungraceful crash on aliases when list download failsrubenwardy2022-05-031-1/+1
* Fix broken FPS/dtime counters in debug infosfan52022-05-031-1/+1
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-0238-48/+1646
* Fix synchronization issue at thread startsfan52022-05-021-3/+3
* Refactor some Lua API functions in preparation for async envsfan52022-05-028-45/+37
* Reorganize some builtin functions in preparation for async envsfan52022-05-025-233/+251
* Remove some unused variable from Lua class wrapperssfan52022-05-024-23/+20
* Add German translation to AppData file (#12161)JakobDev2022-05-021-0/+18
* Initialize wield mesh colors when changing item. (#12254)x20482022-05-011-0/+8
* Deal with compiler warningssfan52022-04-3012-30/+30
* Enable additional warning flagssfan52022-04-301-7/+7
* Run automated tests when lua files change (#12184)x20482022-04-303-32/+103
* Update mods_here.txt to mention installing mods via CDB (#11876)qwerty123a22022-04-291-1/+7
* Clean up some auth packet handling related codesfan52022-04-289-98/+52
* Fix password changing getting stuck if wrong password is entered oncesfan52022-04-283-0/+13
* Apply disallow_empty_password to password changes toosfan52022-04-282-4/+14
* Fix race condition in registration leading to duplicate create_auth callssfan52022-04-281-1/+12
* Refactor local time getter functions (#12221)Oblomov2022-04-282-8/+29
* Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)paradust72022-04-282-0/+7
* Show unknown node in debug screen (#12230)Wuzzy2022-04-281-3/+7
* DevTest: Fix armorball sprite (#12228)Wuzzy2022-04-282-1/+1
* Support CSS Color Module Level 4 (#12204)Lars Müller2022-04-272-1/+2
* Fix texture packs not showing as enabled in mainmenurubenwardy2022-04-241-1/+1