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* Fix lua_api.txt indentation issuesezhh2017-11-281-49/+48
* Fix documentation formatting for on_death callbackEzhh2017-11-281-1/+1
* F5 Debug info: More compact, return to 2 linesparamat2017-11-271-54/+32
* Hint at problematic code when logging deprecated callssfan52017-11-271-3/+9
* Light curve: Add and tune mid boost gaussianparamat2017-11-273-17/+34
* Improve documentation for player:set_attribute()Ezhh2017-11-251-1/+1
* Fix misspellingsgituser21942017-11-241-8/+8
* Inventory: Restrict access from too far awaySmallJoker2017-11-242-22/+46
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-243-7/+7
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-211-37/+11
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-194-18/+35
* Mainmenu: Improve button alignmentezhh2017-11-194-15/+15
* README.md: Add table of Linux dependenciesReedych2017-11-191-1/+17
* Fix mousewheel behaviour in textarea (#6641)shivajiva1012017-11-181-1/+1
* Fix dark liquids (#6621)Vitaliy2017-11-182-23/+33
* Ore API documentation: Update and improveparamat2017-11-171-9/+46
* Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat2017-11-171-1/+10
* Load files from subfolders in texturepacksnumber Zero2017-11-177-19/+63
* Allow zoom to actually show more data.Lars Hofhansl2017-11-154-15/+33
* Fix item and wield meshes (#6596)Vitaliy2017-11-144-35/+57
* Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh2017-11-144-29/+29
* PlayerSAO damage: Update to cope with variable player heightsparamat2017-11-141-37/+45
* Sounds: Add falling node soundsAuke Kok2017-11-141-1/+5
* Improve Settings tab button alignmentsezhh2017-11-131-23/+23
* Lua_api.txt: Add documentation of required mapgen aliasesparamat2017-11-131-1/+73
* Remove incorrect entry from settingtypesEzhh2017-11-122-9/+0
* Move files to subdirectories (#6599)Vitaliy2017-11-08118-221/+236
* Make use of safe file writing in auth handler (fixes #6576)sfan52017-11-081-6/+5
* Add minetest.safe_write_file() to script APIsfan52017-11-083-0/+25
* Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-083-15/+100
* Lua_api.txt: Add documentation for 'eye_height' player object propertyparamat2017-11-061-5/+8
* Item entities: Enable item collision detection for sudden movementDTA72017-11-061-18/+15
* LINT: Add files to whitelist, fix detected indent errorsparamat2017-11-066-23/+36
* Player eye height: Make this a settable player object propertyparamat2017-11-067-4/+15
* Fix Settings tab formspec alignment (#6585)Ezhh2017-11-051-2/+2
* Do not scale texture unless necessary.Lars Hofhansl2017-11-041-1/+2
* httpfetch: Enable gzip supportsfan52017-11-041-0/+1
* Rewrite rendering engine (#6253)Vitaliy2017-10-3125-618/+1008
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-304-0/+40
* Initial Haiku support (#6568)miqlas2017-10-305-5/+23
* Fix day_night_ratio_do_override not being initialised server-siderubenwardy2017-10-291-1/+1
* CSM: Add a way to get current locale from CSMlisacvuk2017-10-293-0/+11
* Biome API: Add decoration flags for underground decorationsparamat2017-10-295-81/+199
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-2910-14/+206
* Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl2017-10-281-0/+7
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-284-62/+97
* Add missing? includeEsteban I. Ruiz Moreno2017-10-261-0/+1
* Reduce server FOV with forward speedLars Hofhansl2017-10-251-1/+9
* Minetest.conf.example(.extra): Updates due to noise group formatparamat2017-10-232-216/+787
* Lua_api.txt: Revert changes to NoiseParams format exampleMuhammad Rifqi Priyo Susanto2017-10-231-5/+5