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* Minimal: Remove recently added unnecessary nodesparamat2015-07-1412-106/+15
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-132-5/+30
* Fix remnant bugs on mainmenujp2015-07-102-6/+12
* Fix damage flash when damage disabledkwolekr2015-07-104-15/+25
* Misc. minor fixeskwolekr2015-07-105-94/+67
* Little coding style fix on porting.hLoic Blot2015-07-101-1/+1
* Settings: pass name to callbacks by referenceest312015-07-094-4/+5
* Update clouds enable_3d_clouds when setting changedest312015-07-092-6/+22
* Windows: Fix some warnings.Diego Martinez2015-07-091-2/+2
* Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat2015-07-082-3/+14
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-084-12/+55
* Use UTF-8 instead of narrowest312015-07-0819-67/+80
* Clean-up Minimap codekwolekr2015-07-085-377/+429
* Mgv7: Auto-set lowest mountain generation levelparamat2015-07-082-28/+31
* Client: better m_proto_ver initialisationest312015-07-073-6/+16
* Use minetest logging facilities for irrlicht log outputShadowNinja2015-07-051-4/+12
* Mgv7: Lower base of mountain generation to -112 and define constantparamat2015-07-042-2/+4
* Fix endless loop since grandparent commitest312015-07-041-8/+10
* Fix attempt to start a world when no world is selected/createdjeanpatrick.guerrero@gmail.com2015-07-041-4/+6
* Craftdef: Use numbers instead of iteratorsest312015-07-041-102/+99
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-041-2/+2
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-029-184/+185
* Set server_announce to world.mt and respect modes when changing subgameSokomine2015-07-023-1/+12
* Shaders fixes and cleanup relief mapping code.RealBadAngel2015-07-023-45/+33
* Fix world.mt not written when selecting modeSokomine2015-07-011-1/+2
* Inventory manager style cleanup and further checksest312015-07-011-16/+23
* Disable mesh cache by defaultest312015-07-012-2/+2
* Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2015-07-012-46/+61
* Add android tools environment to gitignoreest312015-07-011-0/+1
* Make m_blocks_cache privateest312015-06-301-1/+1
* Defer minimap update when shape changedest312015-06-301-0/+1
* Close keybind settings menu with escest312015-06-301-5/+7
* Fix single click world selectest312015-06-303-10/+10
* Fix bugs in mainmenujeanpatrick.guerrero@gmail.com2015-06-303-82/+45
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-302-4/+4
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-295-97/+113
* Fix *BSD build with GNU iconvkwolekr2015-06-292-14/+36
* Add Lua errors to error dialogrubenwardy2015-06-294-38/+60
* Bugfix: variable type mismatchRealBadAngel2015-06-281-1/+1
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-282-2/+11
* Minimap updateRealBadAngel2015-06-285-11/+31
* Remove busy polling inside minimap threadest312015-06-272-16/+42
* Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2015-06-272-36/+19
* Add minimap featureRealBadAngel2015-06-2723-30/+883
* Remove compile warningest312015-06-251-1/+0
* Return to ignoreest312015-06-242-0/+2
* Use frame instead of words 'no screenshot available'rubenwardy2015-06-241-0/+0
* Typo fix on previous @est31 commitLoic Blot2015-06-231-1/+1
* Small TOCLIENT_HELLO logging fixest312015-06-231-2/+3
* Add MoveSomewhere inventory actionest312015-06-236-60/+180