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* | made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-298-10/+59
* | Tweaked clouds a bitPerttu Ahola2011-04-292-6/+6
* | updated changelogPerttu Ahola2011-04-291-0/+2
* | added simple skyboxPerttu Ahola2011-04-294-8/+10
* | added cloudsPerttu Ahola2011-04-294-9/+267
* | didn't actually change everything, just re-saved the grass texture.Perttu Ahola2011-04-291-0/+0
* | Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola2011-04-292-2/+76
* | Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-272-10/+14
* | forgot to change one thing backPerttu Ahola2011-04-261-7/+14
* | tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola2011-04-265-29/+314
* | A small fix to unnecessary saving of map metadataPerttu Ahola2011-04-261-1/+3
* | Optimized map saving and sending (server-side)Perttu Ahola2011-04-267-62/+175
* | Set oerkki1 to not be drawn in completely darkPerttu Ahola2011-04-251-0/+8
* | Added /#time <int> command to server for changing the time of dayPerttu Ahola2011-04-251-1/+10
* | fix to the previous commitPerttu Ahola2011-04-251-0/+1
* | server to print version in chatPerttu Ahola2011-04-251-1/+3
* | Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola2011-04-241-45/+12
* | ...Now the tesselation should actually workPerttu Ahola2011-04-241-5/+1
* | Optimized smooth lighting calculation codePerttu Ahola2011-04-245-214/+147
* | Added tag 20110424_0 for changeset 10be2b71f965Perttu Ahola2011-04-241-0/+1
* | updated menu a bit, and some other small fixesPerttu Ahola2011-04-249-5/+71
* | cleaned the smooth lighting code a bitPerttu Ahola2011-04-241-29/+169
* | disable tiling of textures only if smooth lighting is usedPerttu Ahola2011-04-241-1/+6
* | Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-244-81/+97
* | Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-242-23/+174
* | removed /usr prefix from install pathsPerttu Ahola2011-04-241-4/+4
* | Made the main menu a bit more unique lookingPerttu Ahola2011-04-245-26/+169
* | updated changelogPerttu Ahola2011-04-231-0/+7
* | changed version for making a test binaryPerttu Ahola2011-04-231-1/+1
* | fix to the previous commitPerttu Ahola2011-04-231-1/+3
* | tuned error reporting a bitPerttu Ahola2011-04-231-7/+22
* | port to be not set to 0 from configurationPerttu Ahola2011-04-231-0/+2
* | Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-239-2253/+2376
* | cleaning up main.cpp a bitPerttu Ahola2011-04-231-159/+34
* | fixed flowing water lighting when it is below a solid blockPerttu Ahola2011-04-231-3/+9
* | Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-224-36/+35
* | Removed IrrlichtWrapperPerttu Ahola2011-04-2213-770/+18
* | set client to not show hp if server doesn't support itPerttu Ahola2011-04-211-0/+3
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-2140-922/+1839
* | item drop multiplication fixPerttu Ahola2011-04-193-13/+31
* | Menu will now ignore an invalid port or the port 0.Perttu Ahola2011-04-151-1/+9
* | fixed port setting not being loaded from configuration file for clientPerttu Ahola2011-04-121-1/+1
* | fixingPerttu Ahola2011-04-122-0/+5
* | Fixed some problems with crafting and inventoryPerttu Ahola2011-04-116-34/+75
* | updated example map generator python scriptPerttu Ahola2011-04-114-22/+176
* | support for format 0 and 1 mapsPerttu Ahola2011-04-112-1/+7
* | Added installing build-essential to build instructions and modified the main....Perttu Ahola2011-04-112-1/+3
* | fixed warnings reported by cppcheckPerttu Ahola2011-04-1110-9/+19
* | Fixed error reported by cppcheck:Perttu Ahola2011-04-111-3/+6
* | fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-111-3/+0