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| * | transformLiquid: small optimization and whitespace cleanupGiuseppe Bilotta2011-08-161-18/+11
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* | | Merge branch 'lava'Perttu Ahola2011-08-2213-99/+296
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| * small fix to transformLiquidsPerttu Ahola2011-08-151-6/+5
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| * Fixed liquid mesh generationPerttu Ahola2011-08-151-9/+23
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| * Add lava to creative inventory (hmm, we're shortly running out of creative ↵Perttu Ahola2011-08-151-0/+1
| | | | | | | | inventory space)
| * Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function"Perttu Ahola2011-08-151-1/+1
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| * Non-vertex-alpha texture material for lavaPerttu Ahola2011-08-151-2/+2
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| * modified mapgen to generate less lavaPerttu Ahola2011-08-151-1/+1
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| * Added #define WATER_ALPHA in content_mapnode.cppPerttu Ahola2011-08-151-3/+5
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| * tuned lava/universal damage codePerttu Ahola2011-08-153-7/+22
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| * lava!Perttu Ahola2011-08-1511-89/+255
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* | Implemented MEET_OTHERPerttu Ahola2011-08-161-2/+8
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* | Get rid of makepackage_binary.shGiuseppe Bilotta2011-08-151-67/+0
| | | | | | | | | | It's outdated, and it would be better to use cmake's packaging capabilities instead, for better cross-platformness.
* | Cleanup rootGiuseppe Bilotta2011-08-152-373/+0
|/ | | | | These scripts should not be in the root but in util/ and in fact they are, so let's get rid of these.
* Windows.h -> windows.h for cross-mingw buildPerttu Ahola2011-08-141-1/+1
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* Merge remote-tracking branch 'speedprog/fixedNotFindingData'Perttu Ahola2011-08-133-14/+12
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| * fixed not finding data dir if installedConstantin Wenger2011-08-123-14/+12
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* | Let Settings accept a const char* directlyGiuseppe Bilotta2011-08-131-0/+8
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* | Fix keycode_to_keyname return valueGiuseppe Bilotta2011-08-132-2/+2
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* | Clean up key names handlingGiuseppe Bilotta2011-08-124-86/+87
| | | | | | | | | | Constify keycode and move the static array of localizable names from the guiKeyChangeMenu header to the implementation file, changing its name.
* | Fix use of && instead of &Giuseppe Bilotta2011-08-122-5/+5
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* | Removed assert if creating texture atlas image fails; cancel creating image ↵Perttu Ahola2011-08-121-1/+7
|/ | | | instead.
* Fixed/extended/modified ban stuff to be good for inclusionPerttu Ahola2011-08-125-35/+96
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* Merge remote-tracking branch 'speedprog/banByIp'Perttu Ahola2011-08-1211-1/+271
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| * added ipban supportConstantin Wenger2011-08-1211-1/+271
| | | | | | | | | | commands: /#ipban <nick> /#ipunban <ip>
* | Updated .gitignore to ignore vim swap filesPerttu Ahola2011-08-121-0/+1
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* | Typo fixGiuseppe Bilotta2011-08-111-2/+2
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* | .gitattributesGiuseppe Bilotta2011-08-111-0/+2
|/ | | | | Marking *.cpp files as C++ files makes for nicer diffs when using --color-words or similar options.
* Notify other players of wielded item changeGiuseppe Bilotta2011-08-114-0/+110
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* constify inventory item serializationGiuseppe Bilotta2011-08-112-19/+14
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* Clients inform server on wielded itemGiuseppe Bilotta2011-08-114-0/+42
| | | | | This is done with the new TOSERVER_PLAYERITEM message, that informs the server on the index of the wielded item.
* Keep track of player itemGiuseppe Bilotta2011-08-115-1/+28
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* Some inventory const-ificationGiuseppe Bilotta2011-08-113-35/+52
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* Server should use the same eye position as the clientGiuseppe Bilotta2011-08-111-2/+1
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* Refactor player's eye position codingGiuseppe Bilotta2011-08-114-8/+16
| | | | | Collect the player's eye position coding in a Player method, and use it in client to pass the eye position information to the game.
* Introduce Player::getLightPositionGiuseppe Bilotta2011-08-112-1/+6
| | | | | This is currently only used in the lighting update for remote players in client.
* Merged some FreeBSD fixesPerttu Ahola2011-08-113-6/+9
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| * Proper placement of binary files.q662011-08-111-1/+1
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| * Gettext fix for *BSD - require special linkage as glibc is not usedq662011-08-111-1/+4
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| * Prevent threadid_t from losing precision when casted on 64bit systemsq662011-08-111-4/+4
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* | Respect base virtual functions' signaturesGiuseppe Bilotta2011-08-082-3/+3
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* | Always return from non-void functionsGiuseppe Bilotta2011-08-082-0/+4
| | | | | | | | This quiets a warning in Clang.
* | Keys should be s32, not u32Giuseppe Bilotta2011-08-081-14/+14
| | | | | | | | | | | | At least two reasons for this: * activeKey is treated as signed (check for sign, assign -1, etc) * the ID retrieved from Irrlicht's events are signed
* | Remove spurious assignmentGiuseppe Bilotta2011-08-081-3/+0
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* | InventoryAction is a struct, not a classGiuseppe Bilotta2011-08-081-1/+1
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* | Clang doesn't like -Wno-unused-but-set-variableGiuseppe Bilotta2011-08-111-1/+1
| | | | | | | | | | The release versions of CMake don't yet properly support flag checking in Clang, so we need to exclude it explicitly for the time being.
* | Project uses C++, so use CHECK_CXX_COMPILER_FLAGGiuseppe Bilotta2011-08-111-2/+2
|/ | | | | Although this doesn't change much for our specific case, it can make a difference for some flags, so use the appropriate macro.
* Fix data paths for FreeBSDDmitry Marakasov2011-08-021-2/+7
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* Fix "integer constant is too large for 'long' type" errorDmitry Marakasov2011-08-021-1/+1
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* Check whether -Wno-unused-but-set-variable is supported before usingDmitry Marakasov2011-08-011-1/+6
| | | | it. It seems to only be available on recent (>=4.6) versions of gcc.