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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Add support for eased 3d noise
kwolekr
2014-10-27
2
-105
/
+133
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
11
-343
/
+446
*
Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism
Kahrl
2014-10-24
5
-17
/
+27
*
Remove remenants of mob code
Pavel Puchkin
2014-10-23
4
-10
/
+0
*
Fix syntax error in Japanese translation
Rui
2014-10-23
1
-1
/
+1
*
Fix broken plantlike drawtype.
RealBadAngel
2014-10-22
1
-13
/
+13
*
Add Indonesian Language
srifqi
2014-10-22
1
-0
/
+982
*
Translated using Weblate (Japanese)
Rui
2014-10-22
1
-186
/
+68
*
Search for subgames using $MINETEST_SUBGAME_PATH.
David Thompson
2014-10-22
2
-0
/
+36
*
Recalculate normals for cached meshes.
RealBadAngel
2014-10-21
7
-17
/
+44
*
Fix some indentation in nodedef.cpp
Kahrl
2014-10-20
1
-5
/
+5
*
Fix memory leak caused by mesh nodes (and nodeboxes)
Kahrl
2014-10-20
1
-0
/
+6
*
Custom collision boxes node property.
RealBadAngel
2014-10-19
7
-5
/
+35
*
Update the cURL the buildbot uses to 7.38.0
sfan5
2014-10-19
2
-7
/
+7
*
Various uninitialised variable fixes
Craig Robbins
2014-10-19
5
-27
/
+27
*
Move buttons upwards to accommodate for new configure keys button in the
Craig Robbins
2014-10-18
1
-1
/
+2
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
11
-6
/
+374
*
Make sure PRECISION_SECONDS corresponds to the integer 0
Kahrl
2014-10-09
1
-1
/
+1
*
Fix unit reported by TimeTaker (was always ms)
Kahrl
2014-10-09
1
-2
/
+11
*
Change topleft text when switching subgames, fixes #1728
Kahrl
2014-10-09
1
-0
/
+1
*
Fix use of unitialized variables in mouse button handling
Craig Robbins
2014-10-08
1
-5
/
+8
*
Add in-game key change menu
Mushiden
2014-10-07
2
-0
/
+25
*
Add a better error message when trying to teleport another player without bri...
LeMagnesium
2014-10-07
1
-37
/
+39
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
10
-45
/
+42
*
Add [colorize modifier
BlockMen
2014-10-05
7
-99
/
+138
*
Fix special tile backspace culling
kwolekr
2014-10-03
1
-5
/
+6
*
Bugfix: dont highlight (0,0,0) when theres no node pointed.
RealBadAngel
2014-10-03
1
-2
/
+7
*
Fix broken plantlike drawtype.
RealBadAngel
2014-10-03
1
-5
/
+6
*
Fix misc. style issues
kwolekr
2014-10-03
3
-7
/
+14
*
Clean up nodedef.cpp
kwolekr
2014-10-03
1
-540
/
+562
*
Add better documentation for alternate drop definition to lua_api.txt.
Diego MartÃnez
2014-10-02
1
-1
/
+11
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
9
-14
/
+37
*
Make players check inventory modification properly
ShadowNinja
2014-10-01
6
-9
/
+39
*
Only set player dirty flag if values change
ShadowNinja
2014-10-01
1
-4
/
+8
*
Simplify player modification checks
ShadowNinja
2014-10-01
7
-48
/
+30
*
Fix android build using hardcoded path for data instead of using the one fetc...
sapier
2014-10-01
2
-3
/
+6
*
updatepo.sh: Find all files
Diego MartÃnez
2014-09-30
1
-1
/
+5
*
Use round if falling node is misplaced
SmallJoker
2014-09-28
1
-4
/
+7
*
Standardize tooltip row detection
BlockMen
2014-09-28
2
-8
/
+13
*
Fix multilined description in tooltips (fixes #1688)
BlockMen
2014-09-28
1
-4
/
+4
*
Fix totally messed up 3d modes interlaced/topbottom/sidebyside
sapier
2014-09-25
1
-7
/
+11
*
Fix chat lines not word wrapped correct
sapier
2014-09-25
1
-2
/
+10
*
Fix command line parsing
Kahrl
2014-09-22
1
-1
/
+1
*
Fix build with redis
ShadowNinja
2014-09-21
1
-0
/
+2
*
Add firelike drawtype
TriBlade9
2014-09-21
6
-1
/
+169
*
Update default of preload_item_visuals in minetest.conf.example
ShadowNinja
2014-09-21
1
-1
/
+1
*
Make dump's output prettier
ShadowNinja
2014-09-21
1
-21
/
+76
*
Fix GCC reorder warning
ShadowNinja
2014-09-21
1
-2
/
+2
*
Add inventory right click drag and drop
sruz25
2014-09-21
2
-4
/
+21
*
Update ja/minetest.po
Rui914
2014-09-21
1
-77
/
+88
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