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* fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...Perttu Ahola2011-02-242-2/+11
* modified the build system of lua to a more minimal onePerttu Ahola2011-02-246-168/+56
* fixed a path in build system's packaging partPerttu Ahola2011-02-231-1/+1
* updated scripting api a bitPerttu Ahola2011-02-238-252/+485
* mainly work on object scripting apiPerttu Ahola2011-02-2319-429/+961
* removed an old commentPerttu Ahola2011-02-231-2/+0
* Fixed insufficient error handling in narrow_to_wide, which caused a crash if ...Perttu Ahola2011-02-231-5/+76
* some tidyingPerttu Ahola2011-02-213-18/+99
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-2181-193/+18685
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-2125-743/+1897
* video backend selectionPerttu Ahola2011-02-193-17/+42
* random code cleaning, shouldn't affect anythingPerttu Ahola2011-02-184-91/+56
* Set ambient light in inventory cube generationPerttu Ahola2011-02-181-0/+4
* updated changelogPerttu Ahola2011-02-171-0/+6
* removed duplicate "bmp"Perttu Ahola2011-02-171-1/+1
* Better texture handling. Textures are not added to atlas if they are big, and...Perttu Ahola2011-02-174-33/+160
* Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr...Perttu Ahola2011-02-162-4/+10
* fixed invalid block loading (the action is to generate a new one)Perttu Ahola2011-02-161-80/+68
* small fixes: crack texture, server build on windows, configuration file examp...Perttu Ahola2011-02-165-27/+17
* forgot some test code in...Perttu Ahola2011-02-161-3/+0
* Hopefully fixed some of the errors in cmake's finding of irrlichtPerttu Ahola2011-02-161-17/+42
* fixed slight error in server buildPerttu Ahola2011-02-152-5/+14
* updated changelogPerttu Ahola2011-02-151-0/+6
* CMake working nicely on Windows, at least with MSVC. "Compiling on windows" s...Perttu Ahola2011-02-151-4/+8
* might work good on cmake+msvc nowPerttu Ahola2011-02-158-38/+121
* still a little fix!Perttu Ahola2011-02-151-1/+1
* Fix for windowsPerttu Ahola2011-02-151-7/+7
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-1513-111/+384
* mud gets now grass onto it when placed into sunlight. also removed three old ...Perttu Ahola2011-02-154-9/+23
* smgr->drop() is now used in tile.cppPerttu Ahola2011-02-151-5/+6
* server now won't crash when it is tries to generate blocks that are not insid...Perttu Ahola2011-02-152-37/+47
* fixed CMakeLists.txt syntax (removed additional ,)Perttu Ahola2011-02-141-1/+1
* Added tag 110214175330 for changeset 20c49c98c92aPerttu Ahola2011-02-141-0/+1
* changelog updatePerttu Ahola2011-02-141-0/+2
* new hotbar, more minecraft-likePerttu Ahola2011-02-143-51/+137
* Some fiddling around with fog... not much changedPerttu Ahola2011-02-143-30/+83
* removed useless SMaterial parameter from mapblockPerttu Ahola2011-02-141-1/+1
* sneaking bug fixingPerttu Ahola2011-02-141-21/+33
* cube inventory texture rendering thing (not good yet)Perttu Ahola2011-02-142-34/+104
* New way of determining the outcome of diggingPerttu Ahola2011-02-143-10/+41
* disabled jumping in sneak mode if far away from the edge because it can drop ...Perttu Ahola2011-02-141-2/+4
* fixed bug in sneakingPerttu Ahola2011-02-143-32/+40
* players to not be saved when map saving is disabled (due to some error)Perttu Ahola2011-02-141-12/+15
* added sneaking/crouching and changelogPerttu Ahola2011-02-148-108/+313
* tuned fog distance a bitPerttu Ahola2011-02-131-1/+1
* mapgen parameter tweakingPerttu Ahola2011-02-131-2/+2
* changed sky color and made new style leaves a bit more brightPerttu Ahola2011-02-132-2/+4
* Added tag 110212200513 for changeset 23880c78e40cPerttu Ahola2011-02-121-0/+1
* hopefully a fix for the majority of the windows 7 problems - thanks to zerochenPerttu Ahola2011-02-123-33/+55
* Use random-generated fallback textures when real textures are not foundPerttu Ahola2011-02-122-29/+71