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* Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-254-44/+209
* Complete the attachment framework.MirceaKitsune2012-11-256-145/+263
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-2511-4/+181
* Get the new animation framework properly workingMirceaKitsune2012-11-2510-135/+139
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-259-50/+86
* Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-255-4/+128
* Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-254-14/+28
* Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-256-16/+43
* Fix material properties and allow lighting. Models should now be affected by ...MirceaKitsune2012-11-251-0/+5
* Properly read the mesh from LUA.MirceaKitsune2012-11-254-11/+25
* 3D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune2012-11-253-3/+51
* Revert "Don't leak textures all over the place"Perttu Ahola2012-11-252-31/+12
* Fix trees growing into any type of nodeIlya Zhuravlev2012-11-231-1/+2
* Merge pull request #268 from khonkhortisan/image_buttonxyzz2012-11-221-0/+1
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| * Allow transparent image_buttonsKyle2012-10-181-0/+1
* | Fix server crash on /clearpasswordAnthony2012-11-201-2/+2
* | Merge pull request #284 from RealBadAngel/masterxyzz2012-11-123-2/+49
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| * | Adding background to FormspecRealBadAngel2012-11-083-2/+49
* | | Merge pull request #286 from PilzAdam/digging_animationPilzAdam2012-11-101-6/+6
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| * | | Add jordan4ibanez' better digging animationPilzAdam2012-11-101-6/+6
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* | | Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola2012-11-094-0/+0
* | | added GUI checkboxes in Settings tab for the aforementioned video settings.Vanessa Ezekowitz2012-11-091-0/+60
* | | Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-094-3/+29
* | | Fix unnecessary network protocol incompatibility in ContentFeaturesPerttu Ahola2012-11-081-2/+6
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* | Merge pull request #279 from RealBadAngel/patch-2PilzAdam2012-11-051-10/+12
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| * | Formspec: Draw images before inventories. Allows to use image as background.RealBadAngel2012-11-041-10/+12
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* | Merge pull request #274 from PilzAdam/fallingPilzAdam2012-11-031-0/+5
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| * | Fix a bug in falling code where entities get stuckPilzAdam2012-11-031-0/+5
* | | Merge pull request #243 from xyzz/liquid_renewablePilzAdam2012-11-035-2/+10
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| * | | Add liquid_renewable property.Ilya Zhuravlev2012-09-075-2/+10
* | | | Merge pull request #273 from PilzAdam/airPilzAdam2012-11-031-0/+2
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| * | | Make air and ignore drop nothingPilzAdam2012-11-031-0/+2
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* | | Don't leak textures all over the placeKahrl2012-11-022-12/+31
* | | Fix flowing liquid animation direction calculationPerttu Ahola2012-11-021-8/+8
* | | Merge pull request #272 from PilzAdam/powPilzAdam2012-11-022-2/+2
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| * | | Replace pow() with multiplikation to improve speedPilzAdam2012-11-022-2/+2
* | | | Merge pull request #270 from PilzAdam/masterPilzAdam2012-11-014-66/+151
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| * | Add functions to the default mod of minimal game to support old codePilzAdam2012-11-011-0/+16
| * | Add falling_node to special groups in lua-api.txtPilzAdam2012-11-011-0/+1
| * | Remove a useless commentPilzAdam2012-10-311-5/+0
| * | Move falling to builtinPilzAdam2012-10-313-71/+144
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* | Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ...Perttu Ahola2012-09-091-0/+5
* | Statically store always_collect field of __builtin:itemPerttu Ahola2012-09-091-2/+14
* | Add dtime_s to entity activationPerttu Ahola2012-09-098-22/+23
* | Fix ServerActiveObject stuffPerttu Ahola2012-09-091-5/+18
* | Fix wielditem entity drawtype brightness controlPerttu Ahola2012-09-092-11/+22
* | Fix ObjectRef:punch()Perttu Ahola2012-09-092-6/+12
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* Version 0.4.3Perttu Ahola2012-09-051-1/+1
* Prevent world creation if the world already existsMatthew I2012-09-051-4/+17
* Enforce stricter world names using a blacklistMatthew I2012-09-054-1/+35