Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Translated using Weblate (Romanian) | King Artur | 2013-11-23 | 1 | -224/+245 | |
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* | Translated using Weblate (Czech) | Jakub Vaněk | 2013-11-23 | 1 | -13/+12 | |
| | | | | Myslím, že se jedná o IME NonConvert klávesu: http://msdn.microsoft.com/en-us/library/system.windows.input.key.aspx | |||||
* | Translated using Weblate (Czech) | Frantisek Simorda | 2013-11-23 | 1 | -6/+5 | |
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* | Translated using Weblate (Spanish) | Pablo Lezaeta | 2013-11-23 | 1 | -1/+1 | |
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* | Translated using Weblate (Czech) | Heisenberg CZE | 2013-11-23 | 1 | -3/+3 | |
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* | Translated using Weblate (Spanish) | Pablo Lezaeta | 2013-11-23 | 1 | -41/+46 | |
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* | Translated using Weblate (Czech) | Petr Hála | 2013-11-23 | 1 | -14/+15 | |
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* | Translated using Weblate (Czech) | Heisenberg CZE | 2013-11-23 | 1 | -7/+7 | |
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* | Translated using Weblate (Czech) | Heisenberg CZE | 2013-11-23 | 1 | -129/+141 | |
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* | Translated using Weblate (Czech) | Petr Hála | 2013-11-23 | 1 | -88/+97 | |
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* | Fix invalid escape sequence in database migration code | Kahrl | 2013-11-23 | 1 | -1/+1 | |
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* | Prevent enabling Shaders if Direct3D is used | Sfan5 | 2013-11-23 | 1 | -1/+6 | |
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* | Fix crash when pressing Enter key in formspec menu | Kahrl | 2013-11-23 | 1 | -7/+8 | |
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* | Fix usage of 'minetest' where 'engine' was intended | ShadowNinja | 2013-11-21 | 1 | -2/+2 | |
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* | Fix possible implicit conversion of NULL to std::string | kwolekr | 2013-11-21 | 1 | -1/+3 | |
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* | LuaVoxelManip: Update parameter index of set_lighting() | kwolekr | 2013-11-21 | 1 | -2/+2 | |
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* | Mapgen V6: Respect water_level setting | kwolekr | 2013-11-21 | 1 | -2/+2 | |
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* | Fix modmanager screenshot path | BlockMen | 2013-11-19 | 1 | -1/+1 | |
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* | fix gettext compile issues under win32 | MetaDucky | 2013-11-18 | 1 | -1/+1 | |
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* | Fix issue #1009 (minetest.get_connected_players() returns non-existing players) | kwolekr | 2013-11-17 | 3 | -1/+17 | |
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* | Increase liquid_loop_max to 10000 again | PilzAdam | 2013-11-17 | 2 | -2/+2 | |
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* | Revert patch 58f036ad1 that causes object duplication (which tried to fix ↵ | Perttu Ahola | 2013-11-17 | 1 | -23/+60 | |
| | | | | objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. | |||||
* | Fix Result of processed Request was written to invalid (non existent) ↵ | sapier | 2013-11-17 | 3 | -86/+92 | |
| | | | | ResultQueue if requesting thread timed out before | |||||
* | Add missing RequestQueue doc | sapier | 2013-11-17 | 1 | -0/+7 | |
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* | Fix multicaller support in RequestQueue | sapier | 2013-11-17 | 4 | -43/+44 | |
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* | Do the same for LevelDB interface | kwolekr | 2013-11-17 | 2 | -61/+74 | |
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* | Handle blank blocks in database | kwolekr | 2013-11-17 | 1 | -85/+96 | |
| | | | | Fix screwed-up indentation | |||||
* | Revert "Don't use msvc libs for mingw build" | kwolekr | 2013-11-17 | 1 | -1/+1 | |
| | | | | This reverts commit 3985c01ad71159b888677d0fe2019d7a05debeed. | |||||
* | Replace print()s with minetest.log() in builtin | PilzAdam | 2013-11-17 | 3 | -6/+6 | |
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* | Prevent shaders from being created when disabled | kwolekr | 2013-11-17 | 1 | -11/+15 | |
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* | Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ↵ | sapier | 2013-11-17 | 1 | -0/+5 | |
| | | | | ignore missing CURL_DLL | |||||
* | Don't use msvc libs for mingw build | sapier | 2013-11-17 | 1 | -1/+1 | |
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* | Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ↵ | kwolekr | 2013-11-17 | 2 | -5/+5 | |
| | | | | | | | | name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int | |||||
* | Actually fix weather | kwolekr | 2013-11-17 | 6 | -40/+44 | |
| | | | | The real problem was that MapBlocks were not activated before getting sent to the client | |||||
* | Fix invalid listname and listsize not handled correctly in set_size | sapier | 2013-11-16 | 3 | -3/+21 | |
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* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 | 1 | -1/+1 | |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 19 | -323/+423 | |
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* | Fix formspec background padding when clipped | BlockMen | 2013-11-14 | 1 | -2/+2 | |
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* | Improved default settings for floatland perlin noise 1. Larger, more ↵ | proller | 2013-11-14 | 1 | -1/+1 | |
| | | | | detailed floatlands. | |||||
* | Fix compiling with 32bit MinGW | Sfan5 | 2013-11-12 | 1 | -1/+1 | |
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* | Fix invalid usage of temporary object in mainmenu json conversion | sapier | 2013-11-11 | 1 | -12/+16 | |
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* | Disable localization workaround in server | sapier | 2013-11-11 | 1 | -1/+9 | |
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* | Fix win32/msvc i18n (quite UGLY version, blame Microsoft) | sapier | 2013-11-11 | 17 | -109/+313 | |
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* | Fix "TODO read modinfo" in modmanager to improve ui usability | sapier | 2013-11-10 | 4 | -16/+129 | |
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* | Fix spaces float islands code | proller | 2013-11-10 | 1 | -46/+41 | |
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* | FIxed floating isle generation at chunk boundaries | 0gb.us | 2013-11-10 | 1 | -44/+46 | |
| | | | | A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989 | |||||
* | Weather: Fix uninitialized weather_update_time (sorry proller) | kwolekr | 2013-11-09 | 1 | -0/+2 | |
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* | Add BlockMen to core dev list | PilzAdam | 2013-11-09 | 1 | -0/+1 | |
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* | Fix game buttons not beeing 48x48 | sapier | 2013-11-09 | 1 | -7/+8 | |
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* | Fix crash updating gametype without game | sapier | 2013-11-09 | 1 | -2/+3 | |
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