Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Set version to 0.4.dev-20111202-1 | Perttu Ahola | 2011-12-02 | 1 | -1/+1 |
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* | Fix mod licensing and add a mention about sound licensing in README.txt | Perttu Ahola | 2011-12-02 | 1 | -5/+6 |
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* | Script-defined creative inventory | Perttu Ahola | 2011-12-02 | 8 | -162/+61 |
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* | Rename "build" privilege to "interact" (backwards-compatibly, of course) | Perttu Ahola | 2011-12-02 | 3 | -11/+13 |
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* | Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" | Perttu Ahola | 2011-12-02 | 7 | -210/+210 |
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* | Remove obsolete createPickedUpItem() | Perttu Ahola | 2011-12-02 | 2 | -21/+0 |
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* | Add time_from_last_punch to Lua API | Perttu Ahola | 2011-12-02 | 4 | -6/+9 |
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* | Add a note about mods being under CC BY-SA 3.0 like textures | Perttu Ahola | 2011-12-02 | 1 | -3/+3 |
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* | + middle-click now empties the inventory slot properly | Mark Holmquist | 2011-12-02 | 1 | -1/+1 |
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* | Add enable_pvp setting | Perttu Ahola | 2011-12-02 | 3 | -0/+9 |
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* | Make unlimited player transfer distance configurable | Perttu Ahola | 2011-12-02 | 3 | -1/+4 |
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* | Fix player double damage | Perttu Ahola | 2011-12-02 | 5 | -3/+11 |
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* | Make hitting players make a visual damage flash to the player texture and ↵ | Perttu Ahola | 2011-12-02 | 2 | -8/+29 |
| | | | | the screen of the local player | ||||
* | Don't hide players in pitch black (like oerkkis) | Perttu Ahola | 2011-12-02 | 1 | -6/+0 |
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* | Move ServerRemotePlayer to a separate file | Perttu Ahola | 2011-12-02 | 10 | -374/+459 |
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* | Fix /give(me) commands a bit in default mod | Perttu Ahola | 2011-12-02 | 1 | -6/+10 |
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* | Fix the previous commit | Perttu Ahola | 2011-12-02 | 1 | -1/+2 |
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* | Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list | Perttu Ahola | 2011-12-02 | 1 | -3/+10 |
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* | Print out PROTOCOL_VERSIONs if server is incompatible with client | Perttu Ahola | 2011-12-02 | 1 | -1/+5 |
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* | Higher default map save and unload interval | Perttu Ahola | 2011-12-02 | 2 | -4/+4 |
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* | Don't send objects or map data before definitions have been sent | Perttu Ahola | 2011-12-02 | 2 | -2/+20 |
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* | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 | 4 | -17/+39 |
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* | Remove stuff made obsolete by making players more ActiveObject-like and ↵ | Perttu Ahola | 2011-12-01 | 6 | -480/+7 |
| | | | | raise protocol version number by one (because it is not compatible at all anymore) | ||||
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 | 15 | -596/+619 |
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* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 | 16 | -598/+1003 |
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* | Fix non-fancy leaves not making faces with water | Perttu Ahola | 2011-12-01 | 1 | -1/+1 |
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* | Make non-fancy leaf texture to go in texture atlas too | Perttu Ahola | 2011-12-01 | 1 | -2/+2 |
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* | Add ServerActiveObject::removingFromEnvironment() | Perttu Ahola | 2011-12-01 | 3 | -6/+17 |
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* | Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because ↵ | Perttu Ahola | 2011-12-01 | 1 | -1/+1 |
| | | | | 1) it was not used, 2) if it will be used, it won't need to do that anymore | ||||
* | Fix getTextureRaw to always return an image that is not in the texture atlas ↵ | Perttu Ahola | 2011-12-01 | 1 | -1/+10 |
| | | | | and fix plain "^[forcesingle" handling | ||||
* | Fix loading of legacy MaterialItems (was loaded as a quite random type) | Perttu Ahola | 2011-12-01 | 1 | -2/+5 |
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* | Fix texture atlas not being created correctly | Perttu Ahola | 2011-12-01 | 2 | -2/+7 |
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* | Include the freedesktop.org-standard .desktop file in misc/ to aid package ↵ | Perttu Ahola | 2011-12-01 | 1 | -0/+11 |
| | | | | makers | ||||
* | Remove old stuff from misc/ | Perttu Ahola | 2011-12-01 | 3 | -6911/+0 |
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* | Fix processing of the default_password setting. It is now actually used as ↵ | Kahrl | 2011-12-01 | 5 | -36/+109 |
| | | | | the plaintext password for new users. Also add /setpassword and /clearpassword server commands that can be used by admins with the PRIV_PASSWORD privilege, and update the /help message. | ||||
* | Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock ↵ | Kahrl | 2011-12-01 | 1 | -2/+10 |
| | | | | differently depending on the irrlicht version. | ||||
* | Wireshark dissector: correct messed up field names | Kahrl | 2011-12-01 | 1 | -3/+3 |
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* | Wireshark dissector: Add TOSERVER_RESPAWN and TOCLIENT_DEATHSCREEN, plus ↵ | Kahrl | 2011-12-01 | 1 | -1/+45 |
| | | | | some failed assertion fix (well, hack). | ||||
* | Enable simple drag and drop in inventory | Perttu Ahola | 2011-12-01 | 1 | -4/+11 |
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* | Inventory move-to-slot hilighting | Perttu Ahola | 2011-12-01 | 2 | -5/+16 |
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* | Note in init.lua the methods specific to the "generic" node metadata | Perttu Ahola | 2011-12-01 | 1 | -0/+1 |
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* | Fix conditional bug in inventory | Giuseppe Bilotta | 2011-12-01 | 1 | -1/+1 |
| | | | | | | | A spurious semicolon after the conditional checking for the drop count to be not higher than the owned count caused the subsequent count = getCount() to be always executed. Fix by removing the extra semicolon. | ||||
* | Fix structs being declared as classes | Giuseppe Bilotta | 2011-12-01 | 3 | -3/+3 |
| | | | | | | Some compilers complain when a class is declared as a struct or vice versa. Fix by making sure that the correct tag is used both in declaration and definition. | ||||
* | Fix sand to be cookable to glass | Perttu Ahola | 2011-12-01 | 1 | -0/+1 |
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* | Update version in CMakeLists.txt to 0.4.dev-20111201-1 | Perttu Ahola | 2011-12-01 | 1 | -1/+1 |
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* | Fix deadlock if MeshUpdateThread asks new textures while it is being stopped ↵ | Perttu Ahola | 2011-12-01 | 1 | -5/+20 |
| | | | | (happened if texture data was transferred slowly) | ||||
* | Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them ↵ | Perttu Ahola | 2011-12-01 | 2 | -3/+3 |
| | | | | not being filled correctly on some systems and compilers | ||||
* | Update version in CMakeLists.txt to 0.4.dev-20111201-0 | Perttu Ahola | 2011-12-01 | 1 | -1/+1 |
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* | Do not assert if count becomes larger than getStackMax() in ↵ | Perttu Ahola | 2011-12-01 | 1 | -1/+0 |
| | | | | InventoryItem::add(); it is nicer for scripting and overall hacking this way, because rising it higher than the limit is does not break anything. It should be, and is, enforced elsewhere where appropriate. | ||||
* | Load count 0 in itemstring as 1 | Perttu Ahola | 2011-12-01 | 1 | -0/+4 |
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