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* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-011-96/+146
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* Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola2012-04-016-8/+130
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* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-011-1/+6
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* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-013-48/+57
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* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-014-65/+80
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* Don't allow /granting unknown privilegesPerttu Ahola2012-04-011-0/+8
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* Split builtin.lua to multiple filesPerttu Ahola2012-04-019-1387/+1408
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* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-013-3/+12
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* granting and revoking of all privileges at oncePerttu Ahola2012-04-011-4/+11
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* Add license of Lua in README.txtPerttu Ahola2012-03-311-0/+28
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* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-311-1/+1
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* Fix authentication handler reporting failed password change while it isn'tPerttu Ahola2012-03-311-0/+1
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* Improve /grant and /revoke output, add /auth_reloadPerttu Ahola2012-03-312-12/+48
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* Add server-side enforcement of the 'fast' privilege; also fix client ↵Perttu Ahola2012-03-314-9/+32
| | | | checking 'fly' instead of 'fast'
* Fix client.h getting included on the server buildPerttu Ahola2012-03-311-0/+2
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* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-3118-740/+928
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* Fix doc/lua_api.txtPerttu Ahola2012-03-311-2/+2
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* initial_properties field in entity definitionPerttu Ahola2012-03-313-13/+22
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* More documentation in doc/lua_api.txtPerttu Ahola2012-03-312-8/+50
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* Allow group:groupname in ABM definition and implement ↵Perttu Ahola2012-03-315-15/+54
| | | | minetest.hash_node_position()
* cmake: lua: use COMMON_CFLAGSJonathan Neuschäfer2012-03-311-0/+5
| | | | This fixes LUA_USE_DLOPEN having no effect.
* Install minetest_game without .git and other unnecessary thingsPerttu Ahola2012-03-311-1/+3
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* Fix handling of missing auth.txt in the new handlerPerttu Ahola2012-03-301-1/+2
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* Make server ignore media files with unknown filename extensionsPerttu Ahola2012-03-301-2/+15
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* Fix admin password handling in minetest.builtin_auth_handler.get_authPerttu Ahola2012-03-301-2/+9
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* Improved teleport commandPerttu Ahola2012-03-303-49/+105
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* Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola2012-03-3011-727/+477
| | | | names, 2) minetest.register_authentication_handler()
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-301-0/+1
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* Add minetest.get_connected_players()Perttu Ahola2012-03-302-7/+16
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* Fix object visuals flashing brightly or disappearing when switching them at ↵Perttu Ahola2012-03-301-7/+12
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* Fix walking sound of other players (and other objects)Perttu Ahola2012-03-301-1/+2
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-306-64/+154
| | | | players too!
* ObjectPropertiesPerttu Ahola2012-03-3011-186/+175
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* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-304-20/+126
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* Raise the player fall damage threshold to a much more fun levelPerttu Ahola2012-03-291-2/+4
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* Improve the look of fencesPerttu Ahola2012-03-291-24/+28
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* [transformN image modifierKahrl2012-03-291-0/+149
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* Simple fix for camera blinking black when jumping into ceiling with current ↵Perttu Ahola2012-03-292-2/+18
| | | | smaller collision box
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-296-965/+561
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* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-297-25/+532
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* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-294-109/+206
| | | | | | | Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-2920-806/+829
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* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-291-9/+12
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* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-295-79/+141
| | | | leveldiff)
* Try a default day+night length of 20 minutes instead of 15Perttu Ahola2012-03-291-1/+1
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* Generate beachesPerttu Ahola2012-03-293-10/+13
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* Generate blobs of dirt and gravel in stonePerttu Ahola2012-03-291-2/+37
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* Remove unnecessary debug outputPerttu Ahola2012-03-292-3/+2
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* Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola2012-03-293-8/+82
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* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola2012-03-295-20/+47
| | | | until it is actually needed