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* Fix calculation of selected item (for not drawing it) in formspecKahrl2013-06-181-1/+1
| | | | | The previous code did not work when the list did not start at index 0 of the inventory list (issue #779).
* Remove useless recalculation of bounding box (mapblock_mesh)Esteban I. Ruiz Moreno2013-06-181-1/+0
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* Decoration, Ore: Resolve node names on Mapgen initkwolekr2013-06-172-5/+5
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* Decoration: Change divlen to sidelenkwolekr2013-06-174-8/+15
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* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-1714-87/+659
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* Extend a delay in TestConnection from 50 to 100 milliseconds.Kahrl2013-06-171-1/+1
| | | | | The 50 ms delay causes frequent test failures on certain systems with slow network stacks, these failures go away with the 100 ms variant.
* Tweak IDropAction restriction handling in server.cppKahrl2013-06-161-0/+12
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* Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/gKahrl2013-06-162-3/+3
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* Removed a redundant step which degraded performancesweetbomber2013-06-151-2/+1
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* Add basic unicode support to the console (linux workaround)Esteban I. Ruiz Moreno2013-06-151-1/+7
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* Fix crash in dump() when index is a tablekhonkhortisan2013-06-151-1/+1
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* Fixes cmake-gui causing RUN_IN_PLACE to be always offMetaDucky2013-06-131-0/+7
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* Reset dig_time when switching to a tool that cant dig the current nodePilzAdam2013-06-131-1/+6
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* Enable word wrapping in profiler IGUIStaticText (freetype needs this)Kahrl2013-06-131-0/+1
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* Play player_damage.ogg when recieving damage and additionally play ↵PilzAdam2013-06-122-1/+22
| | | | player_falling_damage.ogg when recieving falling damage
* Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl2013-06-066-19/+19
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* Bump version to 0.4.7PilzAdam2013-06-062-2/+2
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* Revert "Fix multiple texture support for animated meshnodes." (broke ↵PilzAdam2013-06-061-1/+1
| | | | | | existing models) This reverts commit 649dca4d16786ed4e5b74878f56b86dea4f02542.
* Close console when it loses focus but it is still on screenEsteban I. Ruiz Moreno2013-06-053-0/+12
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* Only add ^[forcesingle to get raw texture if atlas is usedKahrl2013-06-041-2/+5
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* Fix multiple texture support for animated meshnodes.stujones112013-06-031-1/+1
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* Corrected segfault when registering new biomes.sweetbomber2013-06-031-1/+1
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* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-035-1/+76
| | | | | Now Environment::clearAllObjects() unloads unused blocks in an interval defined by max_clearobjects_extra_loaded_blocks (default 4096).
* Delay deleting replaced textures (m_texture_trash)Kahrl2013-06-031-1/+15
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* Call m_menumgr->deletingMenu from quitMenu in addition to destructorKahrl2013-06-031-0/+1
| | | | | | | This fixes the bug where noMenuActive() keeps returning false after closing a menu until the mouse is moved, rendering the keyboard unusable (the_game calls input->clear() every frame when noMenuActive() is false).
* Add Code::Blocks project and build files to .gitignorebcnjr52013-06-031-0/+3
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* Replace c55.me linksKahrl2013-06-034-4/+5
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* Fix missing find_path and line_of_sightsapier2013-06-011-8/+10
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* Fix some nullptr exceptions when handling invalid node inventoriesMetaDucky2013-06-011-1/+14
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* Translated using Weblate (French)Ilya Zhuravlev2013-06-011-3/+3
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* Merge remote-tracking branch 'origin/master'Weblate2013-06-01138-6005/+7039
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| * Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky2013-06-011-17/+13
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| * Fix editbox default text being pre-selected in some casesMetaDucky2013-06-013-1/+10
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| * Generate debug HUD text with ostringstream instead of snprintf.Kahrl2013-06-011-26/+24
| | | | | | | | This should fix #730.
| * Liquid adjusting: continue to dropproller2013-05-312-4/+45
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| * Bugfix: Update formname on showing new formspec while already one shownsapier2013-05-261-2/+11
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| * Fixed wrongly named invref:get_location() table members for nodes.MetaDucky2013-05-261-2/+2
| | | | | | | | Makes the result compatible with the minetest.get_inventory(location) param.
| * Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-2612-4/+89
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| * Higher resolution menuheaderPilzAdam2013-05-252-0/+14
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| * Fix itemstack:add item not working correctsapier2013-05-251-1/+1
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| * Move scriptapi to separate folder (by sapier)sapier2013-05-2587-5583/+6400
| | | | | | | | | | | | | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
| * Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam2013-05-241-3/+28
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| * Make raillike nodes connect to any other raillike nodes if both are in the ↵Jeija2013-05-222-14/+64
| | | | | | | | group connect_to_raillike
| * Fix disappearing of wielditemPilzAdam2013-05-211-1/+2
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| * Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl2013-05-211-1/+1
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| * Dont animate changing wielditem from hand to handPilzAdam2013-05-201-1/+2
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| * Add menu_header.png and remove old, unused texturesPilzAdam2013-05-204-0/+0
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| * Fix typo in particle spawningMetaDucky2013-05-201-1/+1
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| * Save settings after dropping main menuelagin2013-05-201-0/+3
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| * Fix link in minetest.conf.exampleRuss2013-05-201-1/+1
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