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* Add Android drivers to the video_driver drop-down menuWayward One2018-01-301-1/+1
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-305-3/+124
* Make chat command + privilege help slightly more accurate (#6964)Wuzzy2018-01-292-23/+28
* Apply physics overrides correctly during anticheat calculations (#6970)sfan52018-01-281-13/+16
* [CSM] HUD Fix not updating server HUDs caused by 4f688d5SmallJoker2018-01-261-1/+1
* Fix issues with earlier CSM HUD commit (#6940)red-0012018-01-264-15/+15
* Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955)Tre2018-01-252-2/+2
* Disable fall damage when "immortal" group set (#6946)lisacvuk2018-01-233-2/+15
* Add missing languages from menu (#6953)Muhammad Nur Hidayat Yasuyoshi (MNH48.com)2018-01-231-1/+2
* Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat2018-01-232-1/+75
* CSM: Remove screenshot APIred-0012018-01-233-13/+0
* [CSM] Don't Load the package library (#6944)red-0012018-01-221-1/+0
* Change include from "cmake_config.h" to "config.h"Wayward One2018-01-211-1/+1
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-216-46/+14
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-2010-13/+341
* Add minetest issue template (#6936)Loïc Blot2018-01-201-0/+31
* Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot2018-01-208-188/+200
* Game refactor [3/X]: Move keycache to inputhandlerLoic Blot2018-01-203-105/+106
* Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ...Loic Blot2018-01-206-363/+418
* Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...Loic Blot2018-01-202-63/+66
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-2021-1108/+1400
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-165-39/+302
* Load a texturepack from the 'textures' subfolder of a gamered-0012018-01-162-40/+38
* Lua_api.txt: Various improvementsparamat2018-01-151-6/+19
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-1532-72/+81
* Lua_api.txt: Improve bullet point indentation consistencyezhh2018-01-131-131/+133
* Registration confirmation dialog: Fix grammarMuhammad Rifqi Priyo Susanto2018-01-131-4/+5
* Lua_api.txt: Add chat command params infoezhh2018-01-131-0/+11
* Add confirmation on new player registration (#6849)Muhammad Rifqi Priyo Susanto2018-01-139-13/+378
* Revert "Add an active object step time budget #6721"Lars Hofhansl2018-01-127-68/+38
* Add a build step to test non freetype builds (#6908)Loïc Blot2018-01-122-0/+13
* Forget to fix non freetype build in StaticTextLoic Blot2018-01-121-4/+17
* Lua_api.txt: Fix, improve and add to Object Properties documentationparamat2018-01-121-2/+21
* Lua_api.txt: Improve and complete ABM documentationparamat2018-01-121-12/+23
* Settingtypes.txt: Correct value of 'max block send distance'paramat2018-01-121-1/+1
* Fix ambient occlusion and dark lines at mapblock bordersnumber Zero2018-01-121-70/+27
* Fix off-by-one in log output line length (#6896)Pedro Gimeno2018-01-091-5/+2
* Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno2018-01-081-1/+1
* Lua API docs: Add warning that schematic placing is cachedSokomine2018-01-071-0/+4
* Fix naming conventions of noise userdatarubenwardy2018-01-073-39/+39
* Don't recalculate statustext initial color everytime & review fixesLoic Blot2018-01-056-21/+24
* GameUI refactor (part 7/7): Finish to include profiler things to GameUILoic Blot2018-01-054-75/+78
* GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...Loic Blot2018-01-053-116/+109
* GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI classLoic Blot2018-01-055-126/+118
* GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...Loic Blot2018-01-054-104/+102
* GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...Loic Blot2018-01-055-93/+92
* GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...Loic Blot2018-01-058-134/+159
* GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot2018-01-059-131/+229
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-054-19/+38
* Prevent Android from automatically locking display (#6876)Wayward One2018-01-041-0/+1