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* Add LuaPerttu Ahola2011-11-2959-1/+17180
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* Better spawn position finding and checkingPerttu Ahola2011-11-131-20/+28
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* Update changelog and call this 0.3.1Perttu Ahola2011-11-092-5/+16
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* Fix water-glass and water-lava surfacesPerttu Ahola2011-11-085-45/+91
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* Call this 0.3.dev-20111108Perttu Ahola2011-11-081-1/+1
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* Reset block usage timer on client only if it is very probably drawnPerttu Ahola2011-11-081-3/+3
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* Make Connection::Receive return the data via a SharedBuffer reference, so ↵Kahrl2011-11-075-35/+33
| | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
* utility.h: Change Buffer's interface to be more compatible with ↵Kahrl2011-11-072-8/+50
| | | | SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
* Add new Connection test in test.cpp in case needed in the future (commented ↵Perttu Ahola2011-11-071-6/+15
| | | | out), improve comments in test.cpp a bit
* Infinite packet flood test for debugging the new network layerPerttu Ahola2011-11-071-3/+39
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* Command-line signal handling for WindowsConstantin Wenger2011-11-061-1/+36
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* Make water invisible next to underwater glassPerttu Ahola2011-11-051-1/+15
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* Improve "compile on Windows" section in readmePerttu Ahola2011-11-051-7/+10
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* Call this version 0.3.dev-20111104Perttu Ahola2011-11-041-1/+1
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* Add option to set water opaque (mainly for stylistic choice)Perttu Ahola2011-11-035-9/+39
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* Fix flowing liquid spacing; water and lava next to each other will glitch a ↵Perttu Ahola2011-11-031-2/+2
| | | | bit but it isn't as bad as this was
* Update /README.txt, remove duplicate /doc/README.txt and update ↵Perttu Ahola2011-11-033-259/+29
| | | | CMakeLists.txt to package /README.txt
* Make CONTENT_IGNORE to not block the view when occlusion cullingPerttu Ahola2011-11-031-0/+3
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* Disable mipmapping because it is sometimes uglyPerttu Ahola2011-11-031-12/+15
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* Possible fix to bases of islands/hills getting culled out too earlyPerttu Ahola2011-11-031-2/+2
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* Tune occlusion culling a bit morePerttu Ahola2011-11-031-1/+1
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* Tune occlusion culling a bitPerttu Ahola2011-11-031-12/+14
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* Very simple occlusion cullingPerttu Ahola2011-11-031-14/+84
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* occlusion culling fix, a little reshaping of map rendering for more useful ↵Perttu Ahola2011-11-024-97/+154
| | | | profiler output and dynamic profiler text size
* Remove trailing / or \ in path_userdata (probably fixes world deletion on ↵Perttu Ahola2011-11-021-4/+4
| | | | Windows)
* Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ↵Perttu Ahola2011-11-025-6/+29
| | | | to enable_3d_clouds)
* Set version to 0.3.0 and update changelogPerttu Ahola2011-11-012-2/+3
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* Fix an obvious bug in utility.hPerttu Ahola2011-11-011-2/+2
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* Attempt a workaround to the network layer segfaultPerttu Ahola2011-10-301-1/+1
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* Make it to compile on MSVC2010Perttu Ahola2011-10-211-1/+1
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* 0.3.dev-20111021Perttu Ahola2011-10-212-1/+6
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* Some tuning in m_max_packets_per_second algorithmPerttu Ahola2011-10-211-2/+3
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* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-2012-689/+1136
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* Default max_simultaneous_block_sends_server_total to 2 to make network not ↵Perttu Ahola2011-10-192-2/+2
| | | | cough too much on the fixed block sending code
* Fix apple inventory texturePerttu Ahola2011-10-191-2/+2
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* Fix and tune block sendingPerttu Ahola2011-10-194-65/+59
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* Add enable_2d_clouds setting for usage on lower-end machinesPerttu Ahola2011-10-182-2/+8
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* Try to tune fog to work well on high-end machines alsoPerttu Ahola2011-10-184-11/+17
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* Fix possible NULL dereference in MobV2CAO::stepPerttu Ahola2011-10-181-0/+2
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* Tune map rendering and related diagnosticsPerttu Ahola2011-10-184-21/+64
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* set backface culling off again for torches, ladders, rails and signsPerttu Ahola2011-10-181-4/+4
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* ...Make the the server buildable again after the last commitPerttu Ahola2011-10-181-3/+4
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* Improve rendering and fix tiling in mesh generationPerttu Ahola2011-10-185-116/+167
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* Automate texture listing for texture atlas makingPerttu Ahola2011-10-185-45/+82
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* Fix client profiler print intervalPerttu Ahola2011-10-181-1/+1
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* Better handling of SendFailedException in ConnectionPerttu Ahola2011-10-183-5/+8
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* Fix object duplication bugPerttu Ahola2011-10-181-10/+49
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* Make active_block_range default to 2Perttu Ahola2011-10-182-2/+2
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* Fix possible NULL pointer access in MobV2CAOPerttu Ahola2011-10-181-0/+2
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* Add /clearobjectsPerttu Ahola2011-10-187-166/+185
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