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* reorganized stuffPerttu Ahola2011-06-264-2/+21
* tuned mapgenPerttu Ahola2011-06-261-51/+31
* changed water color in farmeshPerttu Ahola2011-06-261-1/+2
* updated noise stuffPerttu Ahola2011-06-262-2/+7
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-2624-1626/+2059
* improved player fall damage detectionPerttu Ahola2011-06-261-3/+35
* added and commented out some debug outputPerttu Ahola2011-06-264-74/+111
* even more code refactoringPerttu Ahola2011-06-2610-209/+221
* more reorganizing of map codePerttu Ahola2011-06-2610-40/+38
* cleaned map stuffPerttu Ahola2011-06-267-285/+67
* moved mapgen stuff around abitPerttu Ahola2011-06-254-74/+61
* moved map generator to separate source filesPerttu Ahola2011-06-257-1920/+2002
* added minetestmapper in utils/Perttu Ahola2011-06-252-0/+465
* mapgen stuffPerttu Ahola2011-06-257-196/+392
* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-253-0/+6
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-2529-2814/+134954
* Reorganizing stuff (import from temporary git repo)Perttu Ahola2011-06-2510-78/+28
* disabled farmesh in default settingsPerttu Ahola2011-06-231-1/+1
* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-221-0/+1
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-202-3/+6
* moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-201-1/+4
* fixed a segfault in case of wrong input from network on the server (reported ...Perttu Ahola2011-06-191-3/+3
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-191-0/+0
* Modified the mesh update thread's sleep time to speed it up (it was way too h...Perttu Ahola2011-06-181-1/+3
* lol, i have apparently used python too much...Perttu Ahola2011-06-181-0/+2
* added a small php examplePerttu Ahola2011-06-181-0/+24
* Added endianess to procotol.txtPerttu Ahola2011-06-181-0/+2
* Fixed typo in protocol.txtPerttu Ahola2011-06-181-2/+2
* updated protocol.txtPerttu Ahola2011-06-181-0/+12
* Documentation updatePerttu Ahola2011-06-182-0/+35
* Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-182-5/+29
* Added tag 0.2.20110618_0_dev for changeset dd08a9b5cb84Perttu Ahola2011-06-181-0/+1
* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-185-7/+12
* comment updatePerttu Ahola2011-06-181-0/+11
* farmesh render range is now dynamicPerttu Ahola2011-06-184-22/+25
* fixed tree placement in farmeshPerttu Ahola2011-06-181-6/+15
* farmesh is now usable.Perttu Ahola2011-06-187-75/+258
* modified health bar a bitPerttu Ahola2011-06-182-2/+2
* enabled word wrap in chatPerttu Ahola2011-06-181-3/+3
* fixed wrong furnace menu layoutPerttu Ahola2011-06-181-1/+1
* merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-182-4/+24
* removed furnace menu because it is not needed anymorePerttu Ahola2011-06-185-107/+0
* separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-184-63/+154
* forgot to add mapblock_nodemod.hPerttu Ahola2011-06-181-0/+114
* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-187-54/+145
* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-1810-851/+938
* added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-172-0/+28
* modified iron amount a bitPerttu Ahola2011-06-171-3/+2
* Updated commentsPerttu Ahola2011-06-172-36/+29
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-1710-1832/+1877