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* Fix /shutdown or ^C no longer causing server exitsfan52017-03-191-0/+3
* Refactor Game class (part 2) (#5422)Loïc Blot2017-03-196-266/+285
* Block access to the `io` libraryred-0012017-03-192-34/+13
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-1910-299/+116
* Server list cleanupShadowNinja2017-03-186-50/+56
* Show itemstring as tooltip if no item descriptionWuzzy2017-03-181-0/+3
* TOGGLE_CHAT keymap should togglechat not HUDLoic Blot2017-03-181-1/+1
* Reduce memory & function cost of Game class functions (#5406)Loïc Blot2017-03-171-271/+217
* avoid crashing when accessing mapgen early (#5384)zeuner2017-03-171-0/+3
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-174-33/+74
* [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-175-17/+18
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-1713-25/+67
* Fix indentation problem since merge resolutionLoïc Blot2017-03-161-1/+1
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-1614-53/+349
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-168-11/+68
* Get biome list: Downgrade missing biome message to infostreamparamat2017-03-161-4/+4
* Sneak: Fix various problems with sneakingsfan52017-03-162-65/+47
* lua_api: Document minetest.features (#5311)SmallJoker2017-03-151-4/+22
* Use true distance for block priority.Lars Hofhansl2017-03-151-3/+3
* Fix undefined references (#5400)Wayward One2017-03-151-1/+5
* Fix two nul deref if digging unknown nodes. (#5398)Auke Kok2017-03-151-2/+2
* Add disclaimer to client_lua_api.txt (#5391)rubenwardy2017-03-141-3/+6
* Add `get_wielded_item`red-0012017-03-1315-33/+92
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-139-14/+41
* [CSM] Add `on_punchnode` callbackred-0012017-03-136-11/+46
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-136-2/+67
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-136-13/+57
* [CSM] storage + fixesLoic Blot2017-03-137-11/+9
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-136-29/+171
* [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-139-148/+194
* [CSM] Add local formspecs. (#5094)red-0012017-03-1312-67/+126
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-1323-91/+996
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-139-33/+100
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-138-18/+76
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-1310-6/+66
* [CSM] Client side moddingLoic Blot2017-03-1337-64/+488
* GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-132-24/+48
* Save metainfo for falling nodesVladislav Tsendrovskii2017-03-111-8/+25
* Enable server side occlusion culling by default.Lars Hofhansl2017-03-113-3/+3
* Allow server side occlusion culling.Lars Hofhansl2017-03-117-66/+92
* Do not increase breath if at full breath.Auke Kok2017-03-111-1/+1
* database-redis: Support password authenticationsfan52017-03-111-0/+12
* Climb speed: Increase default setting from 2 to 3paramat2017-03-113-3/+3
* Minimap: Optimisenumber Zero2017-03-113-80/+59
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-1110-636/+408
* Optimize item.luatenplus12017-03-101-18/+19
* GUI: Convert loading screen's progress bar to image (#5362)kilbith2017-03-103-21/+27
* CI: Add memleak checking using valgrind (#5350)Loïc Blot2017-03-063-1/+15
* Update .appdata and .desktop filesJuhani Numminen2017-03-053-11/+23
* Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-052-10/+10