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* Make installer create its own Minetest folder (#10445)LoneWolfHT2020-12-181-5/+6
* Documentation for highest formspec_version[] and changelog (#10592)DS2020-12-182-16/+18
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-1510-40/+47
* Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S2020-12-154-6/+31
* lua_api.txt: Add mod_orgin to node def (#10697)wsor40352020-12-151-0/+7
* Semi-transparent background for nametags (#10152)Zughy2020-12-142-9/+47
* Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker2020-12-141-9/+1
* GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker2020-12-121-1/+9
* Various documentation fixes (#10692)SmallJoker2020-12-103-6/+24
* Implement mapblock camera offset correctly (#10702)hecks2020-12-054-74/+63
* Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan52020-12-042-4/+4
* Cross-reference the node level manipulation functions (#10633)Oblomov2020-12-041-1/+3
* Fix MSAA stripes (#9247)HybridDog2020-12-045-10/+13
* Fix certain connected nodeboxes crashing when fallingsfan52020-12-041-1/+1
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-291-0/+3
* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-2611-50/+5
* Change typedef to normal definitions in GUI codesfan52020-11-262-14/+14
* Return star color calculation to what it previously wassfan52020-11-261-1/+1
* Fix stylenumzero2020-11-261-2/+4
* Provide fallback star color for GLES 2 with MT shaders disablednumzero2020-11-261-4/+5
* Sky: support GLES2numzero2020-11-265-10/+31
* Allow missing shadersnumzero2020-11-261-1/+1
* Replace TriangleFan as poorly supportednumzero2020-11-261-11/+11
* Reuse seed when updating starsnumzero2020-11-262-3/+6
* Store stars in a single static mesh buffernumzero2020-11-262-115/+92
* Don't evaluate things many timesnumzero2020-11-261-7/+6
* Batch cloud drawingnumzero2020-11-261-24/+23
* Avoid marking map blocks dirty upon deserialization.Lars2020-11-261-3/+3
* Fix camera panning glitches (partially revert 10489.)Lars2020-11-251-1/+4
* Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo2020-11-236-10/+57
* Fix Visual Studio build in ActionsMoNTE482020-11-221-3/+3
* Move Mapgen V7 river generation into the main generation loop (#10639)Paramat2020-11-202-49/+32
* Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2020-11-162-4/+4
* Auto build client appimage (#10561)Lejo2020-11-152-27/+98
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-152-2/+28
* serverpackethandler: Minor log message fixessfan52020-11-121-7/+6
* Copy position for can_digsfan52020-11-121-1/+2
* Fix player sprite visibility in first personsfan52020-11-121-3/+13
* Fix overloaded virtual warnings with get/setAttachment()sfan52020-11-122-32/+29
* Fix warnings about an unused variables and implicit conversion (#10586)red-0012020-11-123-3/+6
* Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker2020-11-123-64/+111
* PlayerSAO: Run on_player_hpchange raw change values (#10478)SmallJoker2020-11-121-6/+11
* Increase default emerge queue limits and limit enqueue requests for active bl...Lars2020-11-123-6/+10
* Do not set a default for description in itemdef table (#10559)DS2020-11-102-8/+17
* ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker2020-11-101-14/+28
* Mark additional locales as brokensfan52020-11-101-0/+3
* Update fallback font to newer versionsfan52020-11-103-3/+1
* Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch2020-11-093-27/+17
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-092-8/+9
* ContentCAO: Fix segfault when minimap is disabledSmallJoker2020-11-081-0/+3