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* guiHyperText: Fix blinky cursor on link hover (#9392)SmallJoker2020-03-112-16/+16
| | | | Change legacy size/position calculations to 'textarea'
* minetest.get_content_id: error if the node does not exist (#9458)HybridDog2020-03-111-2/+4
| | | If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".
* Fix memory leak in GUIHyperText (#9489)DS2020-03-103-6/+7
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* minetest,get_connected_players: Return empty table at load time (#9493)sfan52020-03-101-1/+7
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* GUIFormSpecMenu: Remove field_close_on_enter warning (#9501)SmallJoker2020-03-101-16/+8
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* Remove unnecessary checks before delete (#9500)Nicolas Abril2020-03-102-5/+2
| | | Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br>
* Fix 2 log messages when player joined to game (#9477)Maksim2020-03-081-4/+3
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* Improve arm physics (#9485)Jean-Patrick Guerrero2020-03-081-4/+8
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* Fix star visilibity and documentation (since 946c03c6)Jordan Snelling2020-03-084-32/+16
| | | | | | | Fix memory leak (unused allocation) Fix star rendering Rename sky color struct Fix stars on android Remove extraneous .data() from android star draw
* Workaround for get_player_informationSmallJoker2020-03-081-3/+3
| | | | '-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
* GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw ↵Jean-Patrick Guerrero2020-03-073-39/+22
| | | | | conversion (#9437) Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
* Cleanup global namespace pollution in builtin (#9451)Wuzzy2020-03-062-71/+57
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* Fix memory leak in protocol 38 set_skysfan52020-03-051-2/+1
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* Fix linking failures when compiled with Clang 9sfan52020-03-051-2/+9
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* Fixes around ServerActiveObject on_punch handlingsfan52020-03-053-2/+6
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* Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan52020-03-053-11/+39
| | | Also adds an unittest
* Fix code style to make clang-format happysfan52020-03-052-2/+4
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* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-0519-394/+1519
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* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵Wuzzy2020-03-054-251/+354
| | | | | | | | | | | | | | nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list
* Fix core.get_player_by_name() returning unusable ObjectRefsfan52020-03-031-8/+4
| | | | Followup to the previous commit.
* Fix core.get_connected_players() returning unusable ObjectRefssfan52020-03-031-1/+1
| | | | | | | | | This bug is only exposed by 91eef646a59575bd9ae792e257bb6ad12fafc0b1 independent of the move of get_connected_players from Lua to C++. Previously, there would be a small time window where the SAO had its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was still linked to the SAO, resulting in an ObjectRef that crashed on certain function calls (#9387).
* Add multiple element selection to `style` and `style_type` (#9380)v-rob2020-03-013-29/+29
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* GUIInventoryList: fix dropping items when clicking outside of formspec ↵DS2020-02-261-1/+8
| | | | | | window (#9422)
* Allow texture modifiers in hotbar textures. (#9271)Warr10242020-02-262-20/+2
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* Fix incorrect spelling in lua_api.txt (#9431)Gao Tiesuan2020-02-261-1/+1
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* Fix potential problem with core.get_connected_players()sfan52020-02-251-0/+2
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* Documementation: Add advice on lifetime of ObjectRefssfan52020-02-231-1/+14
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* Documentation: More precise description of ObjectRef:remove()sfan52020-02-231-1/+4
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* Profiler: Fix wrong function name for entitiessfan52020-02-231-1/+1
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* Move core.get_connected_players() implementation to C++sfan52020-02-236-17/+27
| | | | | Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147.
* Refactor Script API's log_deprecatedsfan52020-02-236-31/+27
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* Script API: Document ObjectRef handling in a commentsfan52020-02-231-0/+14
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* Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)Paramat2020-02-221-1/+23
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* Falling nodes: Add support for facedir, colorfacedir, wallmounted, ↵Wuzzy2020-02-221-6/+128
| | | | colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)
* Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker2020-02-175-9/+29
| | | | | | The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting
* Basic model shading (#9374)Danila Shutov2020-02-169-41/+338
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* Shaders: Fix OpenGL < 4.3 compatibilitySmallJoker2020-02-161-8/+6
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* Builtin: Fix error by digging unknown nodesSmallJoker2020-02-161-1/+1
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* Add animated_image[] formspec element (#9258)Hugues Ross2020-02-1511-4/+200
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* Key settings: Clear with escape (#8282)SmallJoker2020-02-142-52/+45
| | | | Key ESCAPE -> Cancel change Key DELETE -> Remove entry
* Update embedded mini-gmp to version 6.2.0 (#9396)Maksim2020-02-142-692/+1159
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* Add missing paramtype2 documentation (#9397)Wuzzy2020-02-131-15/+27
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* Fix param2 set to 240 if liquid source was renewedWuzzy2020-02-131-2/+2
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* Collision detection tweak #2 (#9365)TheTermos2020-02-131-1/+2
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* Display an error when a noise parameter has too many octaves (#9394)Paramat2020-02-121-5/+14
| | | | Display an error and throw exception when one or more octaves of a noise has spread < 1, causing random looking broken noise.
* Update some libraries for buildbotsfan52020-02-122-12/+10
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* Script API: Check that SAOs are still usable before attempting to use themsfan52020-02-113-10/+8
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* Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)Paramat2020-02-031-2/+8
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* StaticText: Reset background on EnrichedString change (#9340)SmallJoker2020-02-012-6/+7
| | | This also fixes the F6 profiler background color -> now controlled by EnrichedString
* Convert sound_play uses in builtin to ephemeralsfan52020-02-012-5/+11
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