Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Run updatepo.sh | Loic Blot | 2017-05-21 | 35 | -20416/+43598 |
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* | Translated using Weblate (Ukrainian) | Fixer | 2017-05-21 | 1 | -7/+8 |
| | | | | Currently translated at 38.1% (350 of 918 strings) | ||||
* | Translated using Weblate (Russian) | weqqr | 2017-05-21 | 1 | -22/+15 |
| | | | | Currently translated at 61.5% (565 of 918 strings) | ||||
* | Translated using Weblate (Chinese (Simplified)) | Gaunthan Huang | 2017-05-21 | 1 | -23/+30 |
| | | | | Currently translated at 74.2% (682 of 918 strings) | ||||
* | Translated using Weblate (Turkish) | monolifed | 2017-05-21 | 1 | -20/+20 |
| | | | | Currently translated at 100.0% (918 of 918 strings) | ||||
* | Translated using Weblate (Spanish) | Michael Higuera | 2017-05-21 | 1 | -31/+18 |
| | | | | Currently translated at 59.4% (546 of 918 strings) | ||||
* | Translated using Weblate (Malay) | Muhammad Nur Hidayat Yasuyoshi | 2017-05-21 | 1 | -108/+190 |
| | | | | | | Currently translated at 65.4% (601 of 918 strings) Retranslate the correct word | ||||
* | Translated using Weblate (Esperanto) | yellowcrash10 | 2017-05-21 | 1 | -2/+3 |
| | | | | Currently translated at 31.8% (292 of 918 strings) | ||||
* | Added translation using Weblate (Dhivehi) | Unknown | 2017-05-21 | 1 | -0/+4186 |
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* | Translated using Weblate (Spanish) | Erick Sanhueza | 2017-05-21 | 1 | -3/+3 |
| | | | | Currently translated at 58.0% (533 of 918 strings) | ||||
* | Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4b | Loic Blot | 2017-05-21 | 2 | -11/+11 |
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* | [CSM] Add function to get the definition of items (#5732) | bigfoot547 | 2017-05-21 | 5 | -3/+425 |
| | | | | | Add node def and item def documentation. Please be ready for merge! | ||||
* | Prevent fall damage from overflowing when falling from a large height. (#5791) | red-001 | 2017-05-21 | 1 | -5/+4 |
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* | Menu: Merge singleplayer and server tabs (#5627) | Elijah Duffy | 2017-05-21 | 4 | -229/+98 |
| | | | Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play." | ||||
* | Add clientmods/mods.conf & client/mod_storage to gitignore | Loic Blot | 2017-05-21 | 1 | -0/+2 |
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* | [CSM] Allow enabling and disabling mods. (#5554) | red-001 | 2017-05-21 | 0 | -0/+0 |
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* | Real control fix (#5787) | Loïc Blot | 2017-05-20 | 4 | -68/+62 |
| | | | | | | | | | | * Allow enabling and disabling mods. * Re-fix 605599b6f150b89ba6539c4d088231b326adcb48 This breaks some chars like € in chat. Instead verify is char is a non control char -> iswcntrl | ||||
* | Fix instant digging (#5785) | you | 2017-05-20 | 1 | -10/+10 |
| | | | | Use runData.dig_time_complete instead of params.time to find out whether it's instant digging. runData.dig_time_complete is set to something very big if the node can't be dug, whereas param.time is 0 when digging is impossible or it's instant digging. So not using param.time fixes #5728. | ||||
* | Fix wchar_t type on 605599b6f150b89ba6539c4d088231b326adcb48 | Loic Blot | 2017-05-20 | 1 | -3/+1 |
| | | | | event.KeyInput.Char is a wchar_t, iswprint should be used | ||||
* | Particle spawner: Do not spawn particles distant from player (#5766) | Paramat | 2017-05-20 | 1 | -58/+70 |
| | | | | | | | | | Previously, every particle was rendered by (even if not actually visible to) the client regardless of distance. This significantly reduced client FPS. Acts clientside, particle spawners are always sent to clients, but each particle is checked for distance from the player. As with 'add particle' the distance limit is set to 'max block send distance' as this determines how far a client can see. | ||||
* | [CSM] Correct the log destination of print() (#5784) | SmallJoker | 2017-05-20 | 2 | -0/+13 |
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* | Fix CSM crash (#5779) | red-001 | 2017-05-20 | 4 | -7/+13 |
| | | | Caused by dc5bc6c and them made worse by 5ebf8f9 | ||||
* | Typo fix in README.txt | Loic Blot | 2017-05-20 | 1 | -1/+1 |
| | | | | Fix issue #4293 | ||||
* | Add /clearinv chat command (#4994) | Elijah Duffy | 2017-05-20 | 1 | -0/+28 |
| | | | Allow players to clear their own inventory or that of another player with /clearinv command. server privilege is required to clear another player's inventory, no privileges are required to clear your own inventory.' | ||||
* | chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index (#5783) | Loïc Blot | 2017-05-20 | 1 | -9/+9 |
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* | Cleanup in content_mapblock (#5746) | numberZero | 2017-05-20 | 2 | -60/+37 |
| | | | NDT_LIQUID is being drawn by MapBlockMesh since a long time ago... | ||||
* | Improve password change menu (#5757) | red-001 | 2017-05-20 | 2 | -40/+44 |
| | | | | - Fix the GUI getting messed up when resizing - Save the input when resizing | ||||
* | Fix shift key producing space in console (#5777) | Craig Davison | 2017-05-20 | 1 | -1/+1 |
| | | | | * Fix shift key producing space in console | ||||
* | this might fix #5661, needs testing (#5775) | red-001 | 2017-05-20 | 1 | -1/+1 |
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* | [CSM] Fix crash when the minimap is disabled. Caused by e25a38e | SmallJoker | 2017-05-20 | 1 | -1/+7 |
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* | Fix input regression introduced by a4a377ecad6f1732cc54e7ac329fdef9949f9bf7 | Loic Blot | 2017-05-20 | 1 | -2/+2 |
| | | | | Fix #5776 | ||||
* | Fix mem leak in mesh cache (#5781) | Zeno- | 2017-05-20 | 1 | -0/+1 |
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* | Various code cleanup & little performance improvement on HTTP download (#5772) | Loïc Blot | 2017-05-20 | 15 | -85/+18 |
| | | | | | | * Disable or remove unused enum members/functions * Tiny code style fixes * Make some functions const * Replace ClientMediaDownloader std::unordered_map with std::map | ||||
* | Do not create dummy normalmaps (#4180) | you | 2017-05-19 | 1 | -10/+10 |
| | | | fixes #1811 | ||||
* | Fix textarea bug: clicking right of the end of a line caused the cursor to ↵ | you | 2017-05-19 | 1 | -1/+3 |
| | | | | be in one of the next lines (#3474) | ||||
* | Fix alpha for liquid nodes (#5494) | Dániel Juhász | 2017-05-19 | 2 | -27/+34 |
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* | Mainmenu: Fix issues while trying to enable all mods (#5770) | SmallJoker | 2017-05-19 | 5 | -15/+19 |
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* | When minimap is disabled in configuration, really disable it (#5771) | Loïc Blot | 2017-05-19 | 7 | -19/+28 |
| | | | | * When minimap is disabled in configuration, really disable it | ||||
* | Fix a warning pointed by GCC 7.1 | Loic Blot | 2017-05-18 | 1 | -1/+1 |
| | | | | lua_tonumber overflow in snprintf (12 bytes and only 10 can be written) | ||||
* | Builtin: Fix subgame mod selection (#5367) | SmallJoker | 2017-05-17 | 2 | -9/+12 |
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* | Particles: Do not send single particles to distant clients (#5760) | Paramat | 2017-05-17 | 1 | -1/+13 |
| | | | | | | | Previously, every individual particle on a server is sent to, and rendered by (even if not actually visible), every client regardless of distance. This significantly reduces client FPS and creates unnecessary network traffic. Maximum distance is set by 'max block send distance' as this determines how far a client is able to see. | ||||
* | Append -debug to version string (#5765) | bigfoot547 | 2017-05-17 | 1 | -0/+5 |
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* | CSM: Document forgotten functions | SmallJoker | 2017-05-16 | 5 | -8/+44 |
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* | Caverns: Remove unnecessary liquid excavation | paramat | 2017-05-16 | 3 | -18/+20 |
| | | | | | | | | | | | | | | | Also disable CavesRandomWalk at a safer distance from caverns. Excavating liquids in cavern code is unnecessary as in practice we are already successfully disabling the generation of liquid caves that could intersect with caverns and cause excessive amounts of spreading liquids in caverns. However to be safer this commit now disables liquid caves at a larger distance from caverns, to compensate for liquid caves being able to generate up to a mapblock beyond a mapchunk border. Not excavating liquids in cavern code also allows a feature i am working on in experimental new core mapgens, but also allows for more flexibility in future. | ||||
* | Fix a memleak pointed by @Zeno- in MeshUpdateQueue | Loic Blot | 2017-05-16 | 1 | -0/+5 |
| | | | | This leak was introduced when added cache to MeshUpdateQueue and only occurs when leaving world. | ||||
* | Fix uninitalised variable in event.cpp (#5764) | Zeno- | 2017-05-15 | 1 | -0/+2 |
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* | Add option to use neither node highlighting nor outlining | ezhh | 2017-05-15 | 5 | -14/+26 |
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* | No cursor lock when window inactive (#5754) | SmallJoker | 2017-05-13 | 1 | -3/+3 |
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* | Android dependencies updates (#5755) | Loïc Blot | 2017-05-13 | 2 | -24/+6 |
| | | | | | | * irrlicht ogles 5122 -> 5145 * openssl 1.0.2j -> 1.0.2k * curl 7.52 -> 7.54 * sqlite 3.15.2 -> 3.18.0 | ||||
* | Limit properly the sound setting at updateSound runtime step (#5753) | Loïc Blot | 2017-05-13 | 2 | -4/+11 |
| | | | | | | | | * Limit properly the sound setting at updateSound runtime step Fix #5026 * Add a comment |