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* Decoration: Place decorations in mgv6, check if air or cignore before placementkwolekr2013-06-172-3/+14
* Show number of objects in client environment in profiler (F6)Kahrl2013-06-181-0/+2
* Formspec: Don't perform black magic if selected item fits the guessKahrl2013-06-182-48/+49
* Fix calculation of selected item (for not drawing it) in formspecKahrl2013-06-181-1/+1
* Remove useless recalculation of bounding box (mapblock_mesh)Esteban I. Ruiz Moreno2013-06-181-1/+0
* Decoration, Ore: Resolve node names on Mapgen initkwolekr2013-06-172-5/+5
* Decoration: Change divlen to sidelenkwolekr2013-06-174-8/+15
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-1714-87/+659
* Extend a delay in TestConnection from 50 to 100 milliseconds.Kahrl2013-06-171-1/+1
* Tweak IDropAction restriction handling in server.cppKahrl2013-06-161-0/+12
* Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/gKahrl2013-06-162-3/+3
* Removed a redundant step which degraded performancesweetbomber2013-06-151-2/+1
* Add basic unicode support to the console (linux workaround)Esteban I. Ruiz Moreno2013-06-151-1/+7
* Fix crash in dump() when index is a tablekhonkhortisan2013-06-151-1/+1
* Fixes cmake-gui causing RUN_IN_PLACE to be always offMetaDucky2013-06-131-0/+7
* Reset dig_time when switching to a tool that cant dig the current nodePilzAdam2013-06-131-1/+6
* Enable word wrapping in profiler IGUIStaticText (freetype needs this)Kahrl2013-06-131-0/+1
* Play player_damage.ogg when recieving damage and additionally play player_fal...PilzAdam2013-06-122-1/+22
* Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl2013-06-066-19/+19
* Bump version to 0.4.7PilzAdam2013-06-062-2/+2
* Revert "Fix multiple texture support for animated meshnodes." (broke existing...PilzAdam2013-06-061-1/+1
* Close console when it loses focus but it is still on screenEsteban I. Ruiz Moreno2013-06-053-0/+12
* Only add ^[forcesingle to get raw texture if atlas is usedKahrl2013-06-041-2/+5
* Fix multiple texture support for animated meshnodes.stujones112013-06-031-1/+1
* Corrected segfault when registering new biomes.sweetbomber2013-06-031-1/+1
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-035-1/+76
* Delay deleting replaced textures (m_texture_trash)Kahrl2013-06-031-1/+15
* Call m_menumgr->deletingMenu from quitMenu in addition to destructorKahrl2013-06-031-0/+1
* Add Code::Blocks project and build files to .gitignorebcnjr52013-06-031-0/+3
* Replace c55.me linksKahrl2013-06-034-4/+5
* Fix missing find_path and line_of_sightsapier2013-06-011-8/+10
* Fix some nullptr exceptions when handling invalid node inventoriesMetaDucky2013-06-011-1/+14
* Translated using Weblate (French)Ilya Zhuravlev2013-06-011-3/+3
* Merge remote-tracking branch 'origin/master'Weblate2013-06-01138-6005/+7039
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| * Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky2013-06-011-17/+13
| * Fix editbox default text being pre-selected in some casesMetaDucky2013-06-013-1/+10
| * Generate debug HUD text with ostringstream instead of snprintf.Kahrl2013-06-011-26/+24
| * Liquid adjusting: continue to dropproller2013-05-312-4/+45
| * Bugfix: Update formname on showing new formspec while already one shownsapier2013-05-261-2/+11
| * Fixed wrongly named invref:get_location() table members for nodes.MetaDucky2013-05-261-2/+2
| * Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-2612-4/+89
| * Higher resolution menuheaderPilzAdam2013-05-252-0/+14
| * Fix itemstack:add item not working correctsapier2013-05-251-1/+1
| * Move scriptapi to separate folder (by sapier)sapier2013-05-2587-5583/+6400
| * Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam2013-05-241-3/+28
| * Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-222-14/+64
| * Fix disappearing of wielditemPilzAdam2013-05-211-1/+2
| * Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl2013-05-211-1/+1
| * Dont animate changing wielditem from hand to handPilzAdam2013-05-201-1/+2
| * Add menu_header.png and remove old, unused texturesPilzAdam2013-05-204-0/+0