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* Fix two bugs in content_caosfan52020-05-241-7/+10
* Fix constant re-queueing of emerges that will always be unsuccessfulsfan52020-05-241-3/+3
* Fix documentation of emergequeue_limit settingssfan52020-05-243-7/+8
* lua_api.txt: Fix minor typo (#9917)ANAND2020-05-241-1/+1
* Optimize particlespawner sending by not sending to distant playerssfan52020-05-231-0/+18
* Implement spawning particles with node texture appearancesfan52020-05-2310-20/+145
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-2310-46/+81
* Modernize include guards and add missing ones (#9898)Awkor2020-05-237-6/+12
* Check for valid base64 before decoding (#9904)Lejo12020-05-222-3/+7
* MacOS: Fix environ not being foundSmallJoker2020-05-221-1/+7
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-2211-680/+502
* Various documentation fixes in settingtypes.txt (#9910)Paramat2020-05-221-7/+7
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-206-16/+38
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-2011-45/+55
* Stop wasting memory on identical textures when texture filtering is disabledsfan52020-05-201-1/+11
* CSM: Fix crashing minetest.get_item_def()sfan52020-05-201-1/+1
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-198-34/+79
* Add ability to scale HUD text (#9814)LoneWolfHT2020-05-192-2/+9
* Add missing sao->isGone() checkssfan52020-05-182-1/+4
* builtin: Move common/async_event.lua to mainmenu/async_event.luasfan52020-05-172-12/+2
* content_mapblock: Move static initialization out of functionssfan52020-05-171-24/+30
* Client: Add sum and average to packetcountersfan52020-05-172-3/+14
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-1710-96/+98
* Make automatic_rotate relative, allow setting rotation (#8468)ANAND2020-05-162-8/+8
* Error msg if trying to teleport attached player (#9824)Wuzzy2020-05-161-0/+12
* Log protocol ver on mismatched client connect toosfan52020-05-161-2/+2
* Add new Mapgen V7 floatland implementation (#9296)Paramat2020-05-143-12/+160
* network: Replace a fatal_error with just error loggingsfan52020-05-141-5/+3
* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-145-34/+47
* Collision detection - #9343 follow-up (#9764)TheTermos2020-05-141-52/+69
* Add chat_log_level setting (#9223)SmallJoker2020-05-145-51/+95
* Item Entity: Add message to moveresult assertion (#9797)rubenwardy2020-05-141-1/+3
* Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)Yaman Qalieh2020-05-131-1/+2
* Document inf value in rollback commands (#9789)Zughy2020-05-131-2/+2
* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-122-22/+310
* Damage texture modifier (#9833)Lars Müller2020-05-115-9/+18
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-1115-36/+132
* Request the dedicated GPU when starting Minetest from the `.desktop` file (#9...Hugo Locurcio2020-05-101-0/+1
* Color gradient for default and 'regular' type sky (#9502)TheTermos2020-05-092-31/+6
* Always use same default tabheader height (#9319)Paul Ouellette2020-05-091-1/+4
* Server class code cleanups (#9769)Loïc Blot2020-05-0712-207/+312
* Fix Server triggering wrong errors if environment init failssfan52020-05-072-0/+8
* Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran2020-05-061-2/+2
* FormSpec: Add universal style selector `*` (#9718)v-rob2020-05-062-6/+20
* Android: porting_android.cpp refactoring (#9687)Maksim2020-05-062-87/+62
* Enable collide_with_objects for falling entitiessfan52020-05-061-2/+21
* Rewrite falling entity to make use of collision infosfan52020-05-061-66/+128
* Expose collided objects in moveresultsfan52020-05-064-14/+31
* Fix crash when exiting server during running mapgensfan52020-05-051-4/+4
* Fix thread safety of PcgRandom use in BiomeGensfan52020-05-051-4/+7