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* Fix win32 reading semaphore count not working (broke all queues)sapier2014-01-151-6/+33
* Make default User-agent follow RFC 2616ShadowNinja2014-01-151-3/+4
* Fix building with MinGWSfan52014-01-151-2/+2
* Fix building under MSVCBlockMen2014-01-141-0/+1
* Fix spelling of "attempt"ShadowNinja2014-01-131-3/+3
* Add minetest.override_itemShadowNinja2014-01-132-0/+22
* Add formspec tableKahrl2014-01-1313-246/+1798
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-1310-86/+259
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-132-1/+5
* Mapgen V6: Add flag to stop mud flowkwolekr2014-01-123-1/+4
* Fix doc and forceloading crash.Novatux2014-01-122-1/+3
* Add maximum recursion depth to read_json_valueShadowNinja2014-01-112-3/+7
* Rename get_json_value to read_json_valueShadowNinja2014-01-113-4/+4
* Add InvRef::get/set_lists()ShadowNinja2014-01-113-0/+56
* Compare values instead of pointers in Inventory::operator==Kahrl2014-01-111-1/+1
* Add operator!= to Inventory(List), make operator== a const methodKahrl2014-01-112-5/+13
* Add forceloadingNovatux2014-01-119-1/+136
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-113-7/+16
* Fix check for max_fd == -1 should actually be max_fd != -1sapier2014-01-101-1/+1
* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-108-975/+2663
* Make MutexQueue use jsemaphore for signalingsapier2014-01-1013-101/+250
* Set locale properly when built without gettext supportPerttu Ahola2014-01-091-3/+5
* Document "wielditem" visualShadowNinja2014-01-081-1/+1
* Don't lookup node texts in a endless recursion loopsapier2014-01-071-2/+2
* Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...ShadowNinja2014-01-065-55/+40
* Pass pointed_thing to after_place_nodeShadowNinja2014-01-062-2/+8
* Add protection support to auto-rotated nodesShadowNinja2014-01-061-0/+6
* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-061-66/+74
* Fix wrong named masterserver announce variableproller2014-01-071-1/+1
* Send long announce as POST, show OS in useragentproller2014-01-079-24/+45
* Escape error messages in error dialogPilzAdam2014-01-061-1/+1
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-067-16/+40
* Add function to deregister a profiler from profiler listsapier2014-01-061-0/+7
* Create new instance of mesh every time it's required (Solves #703)Perttu Ahola2014-01-064-24/+44
* Fix main menu error message dialog: Now multi-line messages aren't cut at hal...Perttu Ahola2014-01-061-1/+1
* BUILD: fix cmake list parsinghasufell2014-01-052-3/+6
* BUILD: prefer pkg-config for freetype2 detectionhasufell2014-01-052-11/+41
* Add option to link to OpenGL ES, fixes #1051Sfan52014-01-051-1/+6
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-053-3/+14
* Reenable -dev suffixKahrl2014-01-031-1/+1
* Fix objects being selected behind a nodeNovatux2014-01-021-2/+3
* Bump version to 0.4.9kwolekr2014-01-013-4/+4
* Fix exception caused by destroying sockets on Server shutdownkwolekr2013-12-311-3/+6
* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-311-1/+2
* Initialize world before creating BanManager and RollbackManagerShadowNinja2013-12-301-4/+4
* Fix InventoryList reading orderShadowNinja2013-12-301-5/+10
* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-301-1/+1
* Remove FPS from window titlePilzAdam2013-12-251-16/+9
* Make SHA1::addBytes(..., 0) a no-op instead of an assertion failureKahrl2013-12-251-1/+1
* Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVALKahrl2013-12-241-13/+21