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2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy3-42/+39
2020-11-03Slight simplification and optimization of RemoteClient.Lars1-13/+7
2020-11-03Increase defaults for viewing_range, active_object_range and related settings...Lars2-12/+12
2020-11-02Block attempts to connect to the client (#10589)red-0013-2/+10
2020-11-01Fix incorrect deprecation hintsSmallJoker1-4/+4
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy9-80/+71
2020-10-29Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller1-68/+45
2020-10-29Show RTT in ms with 2 digits of precision (#10573)Oblomov1-2/+2
2020-10-27Avoid resending near blocks unnecessarily.Lars2-46/+42
2020-10-25Fix CSMs on arm64 (#10553)luk3yx1-0/+4
2020-10-25Shaders for Android (GLES 2) (#10506)Vitaliy17-120/+233
2020-10-22Clean up l_object.cpp (#10512)Zughy3-665/+602
2020-10-21Add documentation to builtin core.run_callbacks (#10494)DS1-0/+7
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim1-1/+4
2020-10-21Update jsoncpp to 1.9.4 (#10477)Zughy4-2283/+2473
2020-10-20Devtest: Automatically enable zoom capability (#10493)Paramat2-5/+6
2020-10-20Fix show_on_minimap default value for local playersfan51-0/+2
2020-10-19Implement unloading of static_save=false objects according to existing docs (...sfan54-3/+17
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan511-12/+86
2020-10-19Minor clientmap improvements.Lars2-17/+20
2020-10-18Contributing doc: Minor improvements and a clarification (#10520)Paramat1-4/+2
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars1-1/+22
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars17-384/+24
2020-10-13Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...Lars2-18/+1
2020-10-13Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat1-16/+44
2020-10-13Document how to work with ClangFormat (#10468)Paramat1-0/+8
2020-10-13Fix float argument check in minetest.set_timeofday() (#10483)Zughy1-2/+3
2020-10-13Android: update gradle, NDK and built tools versionMaksim4-9/+13
2020-10-13Android: add ci with saving artifactsMaksim2-1/+46
2020-10-13Android: get deps as a zip archive and sqlite3 from official sourceMaksim4-17/+57
2020-10-13Add ObjectRef:get_children() (#10480)Zughy3-0/+27
2020-10-13Avoid drawing invisible blocks on the client.Lars1-7/+1
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI3-6/+5
2020-10-13Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat1-3/+11
2020-10-11Add missing type check to InvRef:set_lists() (#10476)Zughy1-0/+1
2020-10-09Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog6-0/+50
2020-10-09Add a short_description to be used by mods (#8980)DS11-2/+102
2020-10-08Fix box[]es not being clipped (#10473)DS1-2/+3
2020-10-08Mention texture modifier colorspace (#10112)HybridDog1-1/+3
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy1-0/+2
2020-10-06Improve the `fsaa` setting description (#10279)Hugo Locurcio1-2/+7
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog9-0/+180
2020-10-06Prevent games from setting secure settings (#10460)rubenwardy4-3/+23
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker29-439/+13
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo20-145/+471
2020-10-04Add First Person Attachments (#10360)Jordan Snelling12-35/+101
2020-10-04Fix short 180 degree rotation when using set_bone_position (#10405)Lars Müller1-13/+6
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy5-67/+58