aboutsummaryrefslogtreecommitdiff
path: root/README.md (unfollow)
Commit message (Collapse)AuthorFilesLines
2020-12-18DevTest: Add food item to test food replacement (#10642)Wuzzy2-0/+7
2020-12-18Make installer create its own Minetest folder (#10445)LoneWolfHT1-5/+6
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
2020-12-18Documentation for highest formspec_version[] and changelog (#10592)DS2-16/+18
2020-12-15Allow configuring block disk and net compression. Change default disk level.Lars10-40/+47
2020-12-15Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S4-6/+31
Add the ability to specify an animation frame loop range for the model[] formspec element.
2020-12-15lua_api.txt: Add mod_orgin to node def (#10697)wsor40351-0/+7
2020-12-14Semi-transparent background for nametags (#10152)Zughy2-9/+47
2020-12-14Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker1-9/+1
The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where KeyInput.Shift released keys do not trigger OnEvent() MacOS users should build using a recent Irrlicht 1.8 development version. See also: https://sourceforge.net/p/irrlicht/patches/321/
2020-12-12GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker1-1/+9
event.MouseInput.Shift is not implemented for MacOS
2020-12-10Various documentation fixes (#10692)SmallJoker3-6/+24
set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
2020-12-05Implement mapblock camera offset correctly (#10702)hecks4-74/+63
Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
2020-12-04Revert "Increase limit for simultaneous blocks sent per client and the ↵sfan52-4/+4
meshgen cache." This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
2020-12-04Cross-reference the node level manipulation functions (#10633)Oblomov1-1/+3
This can help developers find the correct functions to access and manipulate the fluid level.
2020-12-04Fix MSAA stripes (#9247)HybridDog5-10/+13
This only works when shaders are enabled. The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA. If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
2020-12-04Fix certain connected nodeboxes crashing when fallingsfan51-1/+1
fixes #10695
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker1-0/+3
2020-11-26Avoid generating the same chunk more than once with multiple emerge threads.Lars11-50/+5
2020-11-26Change typedef to normal definitions in GUI codesfan52-14/+14
2020-11-26Return star color calculation to what it previously wassfan51-1/+1
2020-11-26Fix stylenumzero1-2/+4
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero1-4/+5
2020-11-26Sky: support GLES2numzero5-10/+31
IrrLicht built-in shader is broken, have to write my own
2020-11-26Allow missing shadersnumzero1-1/+1
2020-11-26Replace TriangleFan as poorly supportednumzero1-11/+11
2020-11-26Reuse seed when updating starsnumzero2-3/+6
The only currently relevant parameter is scale which can now be changed without resetting stars position
2020-11-26Store stars in a single static mesh buffernumzero2-115/+92
2020-11-26Don't evaluate things many timesnumzero1-7/+6
2020-11-26Batch cloud drawingnumzero1-24/+23
2020-11-26Avoid marking map blocks dirty upon deserialization.Lars1-3/+3
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars1-1/+4
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo6-10/+57
2020-11-22Fix Visual Studio build in ActionsMoNTE481-3/+3
2020-11-20Move Mapgen V7 river generation into the main generation loop (#10639)Paramat2-49/+32
All terrain generation now occurs in one loop, instead of rivers being carved afterwards in a separate loop. Fixes the removal of nodes added by mods in 'register on generated'. Avoids other problems and reduces the chance of future bugs. Mapchunk generation time is reduced. Also fixes a code mistake which resulted in river channel generation being disabled at floatland altitudes even when floatlands were disabled.
2020-11-16Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2-4/+4
2020-11-15Auto build client appimage (#10561)Lejo2-27/+98
* Replace ubuntu:14.04 with ubuntu 18:04 * Auto build client appimage Co-authored-by: sfan5 <sfan5@live.de>
2020-11-15Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2-2/+28
2020-11-12serverpackethandler: Minor log message fixessfan51-7/+6
closes #10434
2020-11-12Copy position for can_digsfan51-1/+2
fixes #10514
2020-11-12Fix player sprite visibility in first personsfan51-3/+13
closes #10525
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan52-32/+29
2020-11-12Fix warnings about an unused variables and implicit conversion (#10586)red-0013-3/+6
2020-11-12Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker3-64/+111
This reverts commit 787561b29afdbc78769f68c2f5c4f2cff1b32340.
2020-11-12PlayerSAO: Run on_player_hpchange raw change values (#10478)SmallJoker1-6/+11
The callback is only run when a change in HP is to be expected. Following cases will not trigger the callback: * Dead player damaged further * Healing full-health player * Change of 0 HP
2020-11-12Increase default emerge queue limits and limit enqueue requests for active ↵Lars3-6/+10
blocks.
2020-11-10Do not set a default for description in itemdef table (#10559)DS2-8/+17
* Do not set a default for description in itemdef table * improve documentation
2020-11-10ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker1-14/+28
These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release.
2020-11-10Mark additional locales as brokensfan51-0/+3
2020-11-10Update fallback font to newer versionsfan53-3/+1
2020-11-09Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch3-27/+17
According to the following table: * MOUSE_L -> DIG * MOUSE_R -> PLACE * SCROLL_UP -> HOTBAR_NEXT * SCROLL_DOWN -> HOTBAR_PREV This commit entirely removes the special KeyTypes used for joysticks. Support for the MOUSE KeyTypes had already been removed in the main game code without adapting the joystick code, breaking joystick input. This commit restores joystick functionality.
2020-11-09Fix object interaction distance not being checked (#10547)rubenwardy2-8/+9