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2019-03-12Drop GUIConfirmRegistration::m_address unused fieldLoïc Blot3-5/+4
2019-03-12Fix cast from const by accessing string data directly (#8354)rubenwardy1-2/+2
Fixes #8327
2019-03-12HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy3-5/+17
* HPChange Reason: Fix push after free, and type being overwritten Fixes #8227 and #8344
2019-03-10Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy4-22/+4
Fixes #8332
2019-03-10Document the `float` special group (#8306)DS1-0/+1
2019-03-10Display pitch angle in debug menu (#8321)Ragulan R1-0/+1
2019-03-10Confirm registration GUI: Remove positional strings to fix Windows bug (#8258)Paramat1-12/+7
Positional strings don't work on some Windows builds. Remove server address string, leave player name string present.
2019-03-07Abort when trying to set a not registered node (#7011)HybridDog4-21/+13
I removed the MapNode constructor which takes a nodename and gives the node's id or CONTENT_IGNORE The code which used this constructor (two places) now handles the situation of not registered nodes correctly: * minetest.set_node and similar functions make minetest crash when a not registered node is passed * reverting a node with rollback aborts if the node is not registered
2019-03-07World config: Make depends easier to read (#7396)HybridDog2-11/+40
* Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks
2019-03-07Optimize string handling in path search (#8098)Jozef Behran1-8/+12
Use "append" method to construct the various game paths instead of wasteful string concatenation. Additionally, use a temporary to extract and reuse a result of a few common subexpressions to further reduce the overhead.
2019-03-07Optimize interaction distance checker (#8193)Jozef Behran2-2/+2
The "what" parameter is being passed by value, most likely by accident as the type is "const std::string". Convert it to a reference by adding the missing "&".
2019-03-07Update a few dependency versions for buildbot (#8319)sfan52-8/+8
2019-03-07Fix detach inventory serialisation (#8331)rubenwardy2-3/+8
2019-03-06Fix incorrect string length check after castrubenwardy1-6/+9
2019-03-06Fix clang tidy error due to incorrect use of quotes for characterrubenwardy1-1/+1
2019-03-05Change 'num_emerge_threads' default to 1 (#8303)Paramat3-3/+3
2019-03-05Add math.factorial (#8298)HybridDog2-0/+15