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2015-01-10Removed superfluous facedir check in mapblock_mesh.cppCraig Robbins1-2/+1
2015-01-09Fix logic of checkbox formspec element validity checkingKahrl1-1/+1
2015-01-09Fix memory leaks due to messed up memory handling for particles as well as ↵sapier5-184/+285
their spawners
2015-01-09Split gui_scaling to gui_scaling + hud_scaling as those elements need ↵sapier3-9/+10
different handling on some devices
2015-01-09Fix facedir > 23 causes segfault in clientCraig Robbins1-1/+1
See issue #2017 Applied kahrl's gist
2015-01-09Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ↵sapier1-1/+1
instead of previous assumed 72
2015-01-08Remove included SQLite3ShadowNinja7-159298/+11
2015-01-08Add SQLite3 libraries to buildbotsfan53-2/+21
2015-01-08Return step smoothing value to 23paramat1-1/+1
2015-01-07Mapgen V6: Re-enable liquid flowingkwolekr1-1/+1
2015-01-08Remove accidentally added non-ft font filessapier2-100/+0
2015-01-08Fix armv7 using arm arch while arm uses armv7sapier1-2/+2
2015-01-07Fix direction property of HUDrubenwardy1-3/+11
2015-01-07Fix emerge thread not cleaning up emerge queue on shutdownsapier1-0/+17
2015-01-07Switch android build to external sqlite3sapier2-3/+20
2015-01-07Fix andorid build errorsapier1-1/+1
2015-01-06Implement X11 dpi autodetectionsapier2-5/+36
2015-01-06Fix buildbot (was broken by 04a1a446cf845a0db80d39fd0e42771aa07e4492)sfan52-2/+2
2015-01-06Fixes for androidsapier5-21/+80
Copy only minetest_game to apk by default Don't copy .git and .svn folders to apk Fix bouncing asset copy scrollbar due to long filepaths Reenable font scaling to fix broken menu on high dpi screens Implement minetest loglevel to android loglevel mapping Disable touch digging while moving around
2015-01-05Add registered_ores and registered_decorationsShadowNinja2-14/+39
2015-01-05Prevent client crashing if an NDT_AIRLIKE node is droppedCraig Robbins1-13/+13
The player dropping the node can either be themselves or another player (i.e. without this fix you can crash other people's clients) Thanks CWz for reporting the issue
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr18-110/+103
2015-01-05Optionally specify propagateSunlight area in calcLightingkwolekr4-21/+39
This fixes the Mapgen V5 calcLighting segfault
2015-01-04Fix off-by-one error in `string:split` implementation.Diego Martínez1-1/+1
2015-01-04Exclude vertical mapblock borders when setting lightkwolekr1-1/+4
2015-01-04NodeDef: Clear NodeResolver related entries too in clear()kwolekr1-0/+8
2015-01-04Add minetest.generate_ores() and minetest.generate_decorations()kwolekr9-37/+93
2015-01-05Fix broken android version due to new openssl not linking correct to curlsapier2-15/+19
2015-01-04NodeResolver: Perform callback immediately if node registration phase finishedkwolekr4-65/+99
Also add NodeResolver callbacks on the client
2015-01-04Fix forgotten favourite list image update of simple menusapier3-9/+23