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Server-optimized Minetest 5.6.0
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2016-01-23
Fix C++11 compilability
est31
7
-5
/
+43
2016-01-20
Liquid flow: Prevent water spreading on ignore
paramat
1
-2
/
+5
2016-01-20
Allow per-tiles culling.
Auke Kok
3
-14
/
+23
2016-01-19
EmergeManager: Do not queue duplicate block requests
kwolekr
2
-6
/
+18
2016-01-19
Fix Settings::remove() always returning true
Kahrl
1
-2
/
+8
2016-01-18
Show infotext with description for item entities
RealBadAngel
7
-2
/
+21
2016-01-18
Correct overflowing rivers in Valleys mapgen.
Duane Robertson
1
-3
/
+3
2016-01-18
Fix wield item glitch
RealBadAngel
1
-1
/
+1
2016-01-16
corrected minetest.pos_to_string()
Pinky Snow
1
-1
/
+2
2016-01-16
Fix error message in settings tab overlapping 'save' button
Rogier
1
-1
/
+1
2016-01-16
Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Duane Robertson
2
-47
/
+61
2016-01-15
Make ItemStack:set_count(0) clear the item stack
sfan5
1
-1
/
+1
2016-01-15
Make all mesh manipulators in mesh.cpp work with any vertex type
Kahrl
1
-124
/
+145
2016-01-14
Add Valleys mapgen.
Duane Robertson
7
-0
/
+1300
2016-01-14
Mgv7/flat/fractal: Place biome top node on tunnel entrance floor
paramat
3
-34
/
+91
2016-01-11
Mapgen: Various fixes and improvements
paramat
7
-14
/
+22
2016-01-10
Mgflat: Set blank default spflags. Unhide
paramat
3
-4
/
+4
2016-01-10
Fix the checking of flags values in the settings tab
Rogier
1
-2
/
+2
2016-01-10
Improve parsing of setting types from settingtypes.txt for settings tab
Rogier
1
-12
/
+24
2016-01-09
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
1
-2
/
+4