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2014-11-14Improved VoxelArea variable locality, thus performanceWouters Dorian1-18/+24
2014-11-13Add option 'eased' to NoiseParamsSmallJoker4-3/+19
2014-11-13Fix compilation under some Linux distributionskwolekr1-1/+1
2014-11-12Mapgen v7: Fix uninitialized spflagskwolekr2-5/+6
2014-11-12Add eased 3d point-value noise functionskwolekr2-12/+24
2014-11-12Add Generator Element Management frameworkkwolekr22-460/+616
2014-11-13Wielded fixes. Add shaders support.RealBadAngel2-43/+88
2014-11-11Fix profiler values not being updated (F6) and not being loggedCraig Robbins1-1/+34
2014-11-10Serverlist: announce mg_name from map_meta.txt instead of minetest.confKahrl3-1/+4
2014-11-10Create faster key cache for main game loop (client)Craig Robbins4-53/+202
2014-11-09Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat3-21/+26
2014-11-09Add tooltips to main menu subgames button barWuzzy2-5/+7
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl22-632/+696
2014-11-08Stop inserting empty lines at end of minetest.conf file each time it is rewri...Craig Robbins1-2/+3
2014-11-08Fix regressions and minor improvements in refactor_the_gameCraig Robbins1-32/+25
2014-11-08Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat8-3/+629
2014-11-08Speed up removing a node (less block mesh updates).RealBadAngel1-6/+5
2014-11-08Fix dump() indentation with non-tab indentsShadowNinja1-1/+1
2014-11-08Add last_login field to auth.txtRyan Newell3-29/+78
2014-11-08Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker9-28/+42
2014-11-03Address issues related to refactoring the_gameCraig Robbins1-193/+193
2014-11-02Fix regression: mouse wheel couldn't scroll from last hotbar item to firstKahrl1-1/+1
2014-11-02Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins3-138/+304
2014-11-02Include mg_decoration.h, mg_ore.h from emerge.cpp to fix warningsKahrl1-0/+2
2014-11-02Fix unit tests failing if IPv6 not availableCraig Robbins3-137/+127
2014-11-02Modified dtime calculation method in limitFps()Craig Robbins1-2/+19
2014-11-02Refactor the_game() to make it more understandable and maintainable.Craig Robbins3-2437/+2857
2014-11-01Split up mapgen.cppkwolekr20-962/+1178
2014-10-30Fix erroneous lua_pop parameterkwolekr1-2/+4
2014-10-30Fix uninitialized variable warningkwolekr2-9/+12
2014-10-30mapgen: Resolve nodes in ctor rather than makeChunkkwolekr4-50/+62
2014-10-30Check minetest.hud_change() parameters on conversion (Fix #1714)kwolekr1-7/+7
2014-10-29Fix bug introduced by me (Zeno)Craig Robbins1-2/+3
2014-10-29Add option to enable mesh caching, add wallmounted for meshes.RealBadAngel5-13/+61
2014-10-29Added names colours and refactored parseColorString()Craig Robbins3-57/+269
2014-10-29Refactor decoration-related codekwolekr7-136/+152
2014-10-28Fix various indentation issuesPenguinDad2-117/+115
2014-10-28Fix #1733: An unhandled exception occurred: GetPeer: Peer not found (possible...Craig Robbins1-1/+6
2014-10-28Add notice when only minimal is installedrubenwardy2-1/+11
2014-10-28Add NodeResolver documentationkwolekr2-4/+97
2014-10-28Prevent invalid memory access under failure conditionskwolekr3-61/+64
2014-10-27Change license of noise implementation to Simplified BSDkwolekr2-36/+46
2014-10-27Add support for eased 3d noisekwolekr2-105/+133
2014-10-26Add NodeResolver and clean up node name -> content ID resolution systemkwolekr11-343/+446
2014-10-24Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl5-17/+27
2014-10-23Remove remenants of mob codePavel Puchkin4-10/+0
2014-10-23Fix syntax error in Japanese translationRui1-1/+1
2014-10-22Fix broken plantlike drawtype.RealBadAngel1-13/+13