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* Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy2022-02-241-5/+7
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* Apply texture pack main menu textures immediately (#12018)ROllerozxa2022-02-121-9/+12
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* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-121-6/+11
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* Noise params serialization fixupGaël C2022-02-081-14/+14
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* Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller2022-02-041-17/+13
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* Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy2022-01-311-7/+7
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* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-303-26/+73
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* Update credits for 5.5.0 release (#12001)sfan52022-01-301-23/+27
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* Fix Minetest logo when installed system-wideROllerozxa2022-01-301-1/+1
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* Disable dynamic shadows for the 5.5.0 releaseSmallJoker2022-01-291-7/+7
| | | | | | | | | The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development.
* Main menu: Fix automatic dependency enables on doubleclickSmallJoker2022-01-191-0/+1
| | | | | When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
* Mainmenu game-related changes (#11887)sfan52022-01-093-169/+197
| | | | | | | fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
* Fix URL escaping in content storesfan52021-12-131-11/+24
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* Remove unused Direct3D shader error/warning (#11793)ROllerozxa2021-11-261-7/+1
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* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-225-53/+69
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* Move instead of copy during content install if possiblesfan52021-10-071-6/+2
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* Move archive extraction in content store to async jobsfan52021-10-073-96/+32
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* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-071-5/+3
| | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
* Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵Hugues Ross2021-08-121-12/+80
| | | | | | | | | Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-021-3/+17
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* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-271-15/+26
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* Fix spurious shadow enablement in mainmenusfan52021-06-301-1/+1
| | | | fixes #11394
* Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV2021-06-211-0/+4
| | | Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
* Fix some typos in builtin (#11370)Wuzzy2021-06-211-1/+1
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* Shadow mapping render pass (#11244)Liso2021-06-061-2/+56
| | | Co-authored-by: x2048 <codeforsmile@gmail.com>
* Add metatables to lua vectors (#11039)DS2021-06-041-0/+1
| | | Add backwards-compatible metatable functions for vectors.
* Fix server favorites not saving when client/serverlist/ doesn't exist ↵sfan52021-04-091-4/+6
| | | | already (#11152)
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-302-5/+10
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* Mainmenu: Improve "Join Game" tab (#11078)sfan52021-03-202-283/+281
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* Make pkgmgr handle modpacks containing modpacks properlyElias Fleckenstein2021-03-011-22/+17
| | | fixes #10550
* pkgmgr: Fix crash when .conf release field is invalidrubenwardy2021-02-281-2/+2
| | | | Fixes #10942
* Allow toggling of texture pack by double clickingYaman Qalieh2021-02-241-0/+15
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* Update credits tab and mailmapsfan52021-02-231-26/+28
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* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-114-14/+14
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* Fix crash in tab_online when cURL is disabledrubenwardy2021-02-091-0/+9
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* Use consistent temp folder path (#10892)rubenwardy2021-02-071-28/+8
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* ContentDB: Order installed content first (#10864)rubenwardy2021-01-281-2/+34
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* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-226-108/+367
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Load system-wide texture packs too (#10791)Zughy2021-01-211-25/+34
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy2021-01-201-1/+1
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Ignore content not installed from ContentDBrubenwardy2021-01-161-3/+3
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* Sanitize server IP field in mainmenu (#10793)Zughy2021-01-101-1/+1
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* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-041-5/+69
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* "Browse online content" formspec improvement (#10756)Zughy2021-01-021-32/+36
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* Display Minetest header when menu_last_game value isn't available anymore ↵Zughy2020-12-282-0/+11
| | | | (#10751)
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-233-5/+299
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* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-192-3/+17
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* Add open user data button to main menu (#10579)rubenwardy2020-12-191-3/+17
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* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-251-4/+7
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-171-23/+7
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