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* Remove unused Direct3D shader error/warning (#11793)ROllerozxa2021-11-261-7/+1
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* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-225-53/+69
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* Move instead of copy during content install if possiblesfan52021-10-071-6/+2
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* Move archive extraction in content store to async jobsfan52021-10-073-96/+32
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* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-071-5/+3
| | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
* Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵Hugues Ross2021-08-121-12/+80
| | | | | | | | | Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-021-3/+17
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* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-271-15/+26
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* Fix spurious shadow enablement in mainmenusfan52021-06-301-1/+1
| | | | fixes #11394
* Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV2021-06-211-0/+4
| | | Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
* Fix some typos in builtin (#11370)Wuzzy2021-06-211-1/+1
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* Shadow mapping render pass (#11244)Liso2021-06-061-2/+56
| | | Co-authored-by: x2048 <codeforsmile@gmail.com>
* Add metatables to lua vectors (#11039)DS2021-06-041-0/+1
| | | Add backwards-compatible metatable functions for vectors.
* Fix server favorites not saving when client/serverlist/ doesn't exist ↵sfan52021-04-091-4/+6
| | | | already (#11152)
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-302-5/+10
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* Mainmenu: Improve "Join Game" tab (#11078)sfan52021-03-202-283/+281
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* Make pkgmgr handle modpacks containing modpacks properlyElias Fleckenstein2021-03-011-22/+17
| | | fixes #10550
* pkgmgr: Fix crash when .conf release field is invalidrubenwardy2021-02-281-2/+2
| | | | Fixes #10942
* Allow toggling of texture pack by double clickingYaman Qalieh2021-02-241-0/+15
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* Update credits tab and mailmapsfan52021-02-231-26/+28
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* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-114-14/+14
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* Fix crash in tab_online when cURL is disabledrubenwardy2021-02-091-0/+9
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* Use consistent temp folder path (#10892)rubenwardy2021-02-071-28/+8
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* ContentDB: Order installed content first (#10864)rubenwardy2021-01-281-2/+34
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* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-226-108/+367
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Load system-wide texture packs too (#10791)Zughy2021-01-211-25/+34
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy2021-01-201-1/+1
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Ignore content not installed from ContentDBrubenwardy2021-01-161-3/+3
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* Sanitize server IP field in mainmenu (#10793)Zughy2021-01-101-1/+1
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* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-041-5/+69
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* "Browse online content" formspec improvement (#10756)Zughy2021-01-021-32/+36
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* Display Minetest header when menu_last_game value isn't available anymore ↵Zughy2020-12-282-0/+11
| | | | (#10751)
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-233-5/+299
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* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-192-3/+17
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* Add open user data button to main menu (#10579)rubenwardy2020-12-191-3/+17
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* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-251-4/+7
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-171-23/+7
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* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-131-3/+11
| | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
* Improve layout of main menu 'local' tab (#10366)Paramat2020-09-291-17/+16
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* Remove "generate normal maps" feature (#10313)hecks2020-09-141-15/+7
| | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
* Android: drop simple MainMenu (#10227)Maksim2020-08-273-356/+33
| | | | The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion.
* ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-171-10/+81
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* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-051-0/+1
| | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
* Fix incorrect view URL for gamesrubenwardy2020-07-281-2/+3
| | | | | | | package.id is a sanitised combination of author and basename, used to compare remote and local content. Minetest ignores `_game` when comparing game names, so package.id has `_game` removed. This meant that the wrong URL was being generated for View.
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-081-4/+4
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* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-061-1/+7
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* Add HTTP API to main menu (#9998)rubenwardy2020-06-061-23/+26
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* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-043-39/+79
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* Update ContentDB dialog (#9949)rubenwardy2020-05-291-39/+47
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* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-271-41/+22
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