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Server-optimized Minetest 5.6.0
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Author
Files
Lines
2013-11-23
Fix crash when pressing Enter key in formspec menu
Kahrl
1
-7
/
+8
2013-11-21
Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
1
-2
/
+2
2013-11-21
Fix possible implicit conversion of NULL to std::string
kwolekr
1
-1
/
+3
2013-11-21
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
1
-2
/
+2
2013-11-21
Mapgen V6: Respect water_level setting
kwolekr
1
-2
/
+2
2013-11-19
Fix modmanager screenshot path
BlockMen
1
-1
/
+1
2013-11-18
fix gettext compile issues under win32
MetaDucky
1
-1
/
+1
2013-11-17
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
3
-1
/
+17
2013-11-17
Increase liquid_loop_max to 10000 again
PilzAdam
2
-2
/
+2
2013-11-17
Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
1
-23
/
+60
2013-11-17
Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
3
-86
/
+92
2013-11-17
Add missing RequestQueue doc
sapier
1
-0
/
+7
2013-11-17
Fix multicaller support in RequestQueue
sapier
4
-43
/
+44
2013-11-17
Do the same for LevelDB interface
kwolekr
2
-61
/
+74
2013-11-17
Handle blank blocks in database
kwolekr
1
-85
/
+96
2013-11-17
Revert "Don't use msvc libs for mingw build"
kwolekr
1
-1
/
+1
2013-11-17
Replace print()s with minetest.log() in builtin
PilzAdam
3
-6
/
+6
2013-11-17
Prevent shaders from being created when disabled
kwolekr
1
-11
/
+15
2013-11-17
Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...
sapier
1
-0
/
+5
2013-11-17
Don't use msvc libs for mingw build
sapier
1
-1
/
+1
2013-11-17
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...
kwolekr
2
-5
/
+5
2013-11-17
Actually fix weather
kwolekr
6
-40
/
+44
2013-11-16
Fix invalid listname and listsize not handled correctly in set_size
sapier
3
-3
/
+21
2013-11-16
fixed array limit check when reading Lua specialtiles table
MetaDucky
1
-1
/
+1
2013-11-15
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
19
-323
/
+423
2013-11-14
Fix formspec background padding when clipped
BlockMen
1
-2
/
+2
2013-11-14
Improved default settings for floatland perlin noise 1. Larger, more detailed...
proller
1
-1
/
+1
2013-11-12
Fix compiling with 32bit MinGW
Sfan5
1
-1
/
+1
2013-11-11
Fix invalid usage of temporary object in mainmenu json conversion
sapier
1
-12
/
+16
2013-11-11
Disable localization workaround in server
sapier
1
-1
/
+9
2013-11-11
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
17
-109
/
+313
2013-11-10
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
4
-16
/
+129
2013-11-10
Fix spaces float islands code
proller
1
-46
/
+41
2013-11-10
FIxed floating isle generation at chunk boundaries
0gb.us
1
-44
/
+46
2013-11-09
Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
1
-0
/
+2
2013-11-09
Add BlockMen to core dev list
PilzAdam
1
-0
/
+1
2013-11-09
Fix game buttons not beeing 48x48
sapier
1
-7
/
+8
2013-11-09
Fix crash updating gametype without game
sapier
1
-2
/
+3
2013-11-08
Fix typo in lua_api.txt
PilzAdam
1
-1
/
+1
2013-11-07
Add wrapper for minetest.rotate_and_place.
4Evergreen4
2
-0
/
+19
2013-11-06
Don't assert scalars must be vectors.
Cy
1
-4
/
+4
2013-11-06
Fix orient_flags to be optional.
Vanessa Ezekowitz
1
-0
/
+1
2013-11-06
Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2
-0
/
+95
2013-11-06
Correct useragent in http queries
proller
5
-4
/
+13
2013-11-05
Masterserver uptime fix
proller
2
-2
/
+3
2013-11-05
Add seed entry to world creation dialog
kwolekr
1
-89
/
+87
2013-11-04
Accept hexadecimal and string values for seeds
kwolekr
6
-2
/
+68
2013-11-04
Fix invalid use of pointer to temporary object in json2lua conversion
sapier
1
-27
/
+31
2013-11-04
Fix masterserver README.md
Ilya Zhuravlev
1
-6
/
+21
2013-11-04
Masterserver fixes
proller
2
-10
/
+19
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