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* Handle 0 vectors in vector.normalize()ShadowNinja2013-07-071-1/+6
* Add vector helpersShadowNinja2013-07-073-15/+163
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-062-5/+5
* Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new wo...kwolekr2013-07-031-10/+22
* Replace C++ mainmenu by formspec powered onesapier2013-07-025-0/+2760
* Remove unnecessary debug output in node_dig()PilzAdam2013-07-021-3/+0
* Infinite tools in creative modeLord89James2013-07-021-4/+6
* Add Lua VoxelArea methods: contains, containsp, containsikwolekr2013-06-281-0/+16
* Add voxelarea.lua helper to builtinkwolekr2013-06-282-1/+47
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-0/+1
* Restore old output format of dump()Diego Martínez2013-06-181-1/+1
* Fix crash in dump() when index is a tablekhonkhortisan2013-06-151-1/+1
* Move scriptapi to separate folder (by sapier)sapier2013-05-256-44/+66
* Fix minetest.featuresPilzAdam2013-05-011-5/+5
* Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-012-0/+29
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-231-1/+1
* Use system wide LuaJIT if aviable.RealBadAngel2013-04-081-1/+1
* Only enqueue falling nodes if they really want to fallPilzAdam2013-04-051-8/+9
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-4/+4
* Add private messaging with /msgShadowNinja2013-04-051-0/+20
* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-051-0/+4
* Add a delay to nodeupdate()PilzAdam2013-04-051-2/+4
* Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt r...PilzAdam2013-04-021-1/+1
* Don't grant priveleges to non-existent players.0gb.us2013-03-301-0/+6
* Fix node replacement in not-quite-loaded chunks0gb.us2013-03-291-3/+10
* Allow falling nodes to pass through solid "buildable_to" nodes.Splizard2013-03-191-1/+7
* Prevent passing nil to unpack() in minetest.afterPilzAdam2013-03-191-2/+2
* Allow minetest.after to take a variable number of argumentsJeija2013-03-171-3/+3
* Allow any character in formspec strings with escape charkwolekr2013-03-051-0/+7
* Fix pickup of dropped items when the player only takes a part of themPilzAdam2013-03-031-0/+1
* Drop nodes as items when dugged and no room in inventory and dont remove drop...PilzAdam2013-02-212-2/+13
* Dont drop tools on rightclickPilzAdam2013-02-191-2/+1
* Set numeric locale for LuaIlya Zhuravlev2013-02-181-0/+1
* Fix minetest.item_place_node() and minetest.item_drop() to always return an I...PilzAdam2013-02-131-3/+3
* Fix to on_rightclick not able to change wielded_itemRealBadAngel2013-02-131-2/+1
* Dont call on_rightclick() if sneak is pressedPilzAdam2013-01-271-1/+2
* Fix spread of items in falling codePilzAdam2013-01-121-3/+3
* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-041-2/+13
* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-171-3/+11
* Fix item entity's collision with nodeboxesjordan4ibanez2012-12-151-2/+3
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-111-0/+4
* Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev2012-12-021-2/+2
* Only check attachment for nodes with group attached_nodePilzAdam2012-12-011-1/+2
* Add the group attached_nodePilzAdam2012-12-012-0/+56
* Log /grant and /revoke command usageDannyDark2012-11-301-0/+2
* Add shutdown hook interface to Lua APIMatthew I2012-11-301-0/+1
* Revert "Use wielditem drawtype for all nodes in item_entity"Perttu Ahola2012-11-271-6/+6
* Use wielditem drawtype for all nodes in item_entityPilzAdam2012-11-261-6/+6
* Fix server crash on /clearpasswordAnthony2012-11-201-2/+2
* Merge pull request #274 from PilzAdam/fallingPilzAdam2012-11-031-0/+5
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