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* Restore old output format of dump()Diego Martínez2013-06-181-1/+1
* Fix crash in dump() when index is a tablekhonkhortisan2013-06-151-1/+1
* Move scriptapi to separate folder (by sapier)sapier2013-05-256-44/+66
* Fix minetest.featuresPilzAdam2013-05-011-5/+5
* Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-012-0/+29
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-231-1/+1
* Use system wide LuaJIT if aviable.RealBadAngel2013-04-081-1/+1
* Only enqueue falling nodes if they really want to fallPilzAdam2013-04-051-8/+9
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-4/+4
* Add private messaging with /msgShadowNinja2013-04-051-0/+20
* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-051-0/+4
* Add a delay to nodeupdate()PilzAdam2013-04-051-2/+4
* Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt r...PilzAdam2013-04-021-1/+1
* Don't grant priveleges to non-existent players.0gb.us2013-03-301-0/+6
* Fix node replacement in not-quite-loaded chunks0gb.us2013-03-291-3/+10
* Allow falling nodes to pass through solid "buildable_to" nodes.Splizard2013-03-191-1/+7
* Prevent passing nil to unpack() in minetest.afterPilzAdam2013-03-191-2/+2
* Allow minetest.after to take a variable number of argumentsJeija2013-03-171-3/+3
* Allow any character in formspec strings with escape charkwolekr2013-03-051-0/+7
* Fix pickup of dropped items when the player only takes a part of themPilzAdam2013-03-031-0/+1
* Drop nodes as items when dugged and no room in inventory and dont remove drop...PilzAdam2013-02-212-2/+13
* Dont drop tools on rightclickPilzAdam2013-02-191-2/+1
* Set numeric locale for LuaIlya Zhuravlev2013-02-181-0/+1
* Fix minetest.item_place_node() and minetest.item_drop() to always return an I...PilzAdam2013-02-131-3/+3
* Fix to on_rightclick not able to change wielded_itemRealBadAngel2013-02-131-2/+1
* Dont call on_rightclick() if sneak is pressedPilzAdam2013-01-271-1/+2
* Fix spread of items in falling codePilzAdam2013-01-121-3/+3
* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-041-2/+13
* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-171-3/+11
* Fix item entity's collision with nodeboxesjordan4ibanez2012-12-151-2/+3
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-111-0/+4
* Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev2012-12-021-2/+2
* Only check attachment for nodes with group attached_nodePilzAdam2012-12-011-1/+2
* Add the group attached_nodePilzAdam2012-12-012-0/+56
* Log /grant and /revoke command usageDannyDark2012-11-301-0/+2
* Add shutdown hook interface to Lua APIMatthew I2012-11-301-0/+1
* Revert "Use wielditem drawtype for all nodes in item_entity"Perttu Ahola2012-11-271-6/+6
* Use wielditem drawtype for all nodes in item_entityPilzAdam2012-11-261-6/+6
* Fix server crash on /clearpasswordAnthony2012-11-201-2/+2
* Merge pull request #274 from PilzAdam/fallingPilzAdam2012-11-031-0/+5
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| * Fix a bug in falling code where entities get stuckPilzAdam2012-11-031-0/+5
* | Make air and ignore drop nothingPilzAdam2012-11-031-0/+2
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* Remove a useless commentPilzAdam2012-10-311-5/+0
* Move falling to builtinPilzAdam2012-10-312-0/+142
* Statically store always_collect field of __builtin:itemPerttu Ahola2012-09-091-2/+14
* Add overridable function for handling dropped items from nodesPerttu Ahola2012-09-021-8/+13
* Fix github issue #213: Dropping unknown items crashes the gamePerttu Ahola2012-08-191-4/+6
* Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I2012-08-121-20/+102
* Allow digging of unknown nodesMatthew I2012-08-121-1/+2
* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-271-4/+11