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Server-optimized Minetest 5.6.0
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Files
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*
Android: Fix crash while loading main menu (#5736)
red-001
2017-05-09
1
-0
/
+4
*
Move Pilzadam to previous developers. (#5735)
Auke Kok
2017-05-09
1
-1
/
+1
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
30
-206
/
+231
*
Add configurable key bindings for hotbar scrolling, and for changing volume.
Wuzzy
2017-05-06
1
-0
/
+20
*
[CSM] add `on_item_use` (#5544)
red-001
2017-05-06
1
-0
/
+1
*
Save minetest screen width/height options when modified (#5683)
Loïc Blot
2017-05-05
2
-1
/
+11
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
1
-0
/
+1
*
Footsteps without view bobbing (#5645)
Louis Pearson
2017-04-25
1
-4
/
+1
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
1
-0
/
+25
*
Add /fixlight chat command
Dániel Juhász
2017-04-22
1
-0
/
+19
*
Conf.example: Move some lines to minetest.conf.example.extra
paramat
2017-04-19
1
-6
/
+0
*
Pointed thing to face pos: Fix crash if opening door with slab or stair
MarkuBu
2017-04-19
1
-2
/
+2
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
1
-0
/
+5
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
2
-5
/
+16
*
[CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)
red-001
2017-04-11
1
-6
/
+8
*
[CSM] Use more gettext (#5553)
red-001
2017-04-10
2
-10
/
+21
*
[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)
red-001
2017-04-10
1
-0
/
+15
*
Hard-coded undersampling.
number Zero
2017-04-09
1
-0
/
+5
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
1
-9
/
+22
*
Move chat command handling code from C++ to Lua (#5528)
red-001
2017-04-08
1
-3
/
+12
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
1
-0
/
+1
*
Settings: Update documentation (#5534)
SmallJoker
2017-04-07
1
-7
/
+42
*
Add Joystick type detection and Xbox controller support
rubenwardy
2017-04-06
1
-0
/
+6
*
Expose vector helpers to CSM
Loic Blot
2017-04-06
1
-0
/
+1
*
Mapgen documentation: Add descriptions to noise parameters
paramat
2017-04-05
1
-88
/
+179
*
Cavegen/Mgv5/Mgv7: Add optional giant caverns
paramat
2017-04-03
1
-0
/
+23
*
minetest.after(): simplify further, pause in singleplayer (#5500)
Auke Kok
2017-04-02
1
-11
/
+1
*
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
1
-0
/
+32
*
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
1
-1
/
+14
*
Fix a type bug in colorize function
Loïc Blot
2017-03-28
1
-1
/
+1
*
Map generation limit: Make per-world
paramat
2017-03-27
2
-8
/
+5
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
4
-63
/
+91
*
Add mesh generation delay
number Zero
2017-03-26
1
-0
/
+4
*
Typo fix
Loïc Blot
2017-03-24
1
-1
/
+1
*
Add multiline support to colorize. (#5444)
red-001
2017-03-24
1
-1
/
+8
*
Block access to the `io` library
red-001
2017-03-19
1
-8
/
+9
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
2
-31
/
+32
*
Fix two nul deref if digging unknown nodes. (#5398)
Auke Kok
2017-03-15
1
-2
/
+2
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
1
-0
/
+3
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
1
-2
/
+1
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
1
-0
/
+1
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
3
-3
/
+8
*
[CSM] implement client side mod loading (#5123)
Loïc Blot
2017-03-13
3
-50
/
+7
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
4
-2
/
+14
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
6
-47
/
+60
*
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
6
-28
/
+68
*
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
3
-14
/
+30
*
[CSM] Client side modding
Loic Blot
2017-03-13
3
-0
/
+87
*
Save metainfo for falling nodes
Vladislav Tsendrovskii
2017-03-11
1
-8
/
+25
*
Enable server side occlusion culling by default.
Lars Hofhansl
2017-03-11
1
-1
/
+1
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