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path: root/client/shaders/object_shader/opengl_vertex.glsl (follow)
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* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-251-12/+13
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-171-5/+0
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* Make shading of CAOs optional (#10033)Danila Shutov2020-06-161-0/+4
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* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-091-1/+6
| | | Fixes a regression that appeared in 5.3.0-dev.
* Transform texture UVs with provided tex. matrix (#9515)Danila Shutov2020-03-161-1/+1
| | | fixes #9481
* Basic model shading (#9374)Danila Shutov2020-02-161-0/+44