Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Let lighting be done only CPU side. Remove finalColorBlend implementation ↵ | RealBadAngel | 2014-08-16 | 1 | -27/+1 |
| | | | | from shaders. | ||||
* | Faces shading fixes | RealBadAngel | 2014-07-07 | 1 | -14/+0 |
| | |||||
* | Improved faces shading with and without shaders. | RealBadAngel | 2014-06-17 | 2 | -19/+13 |
| | |||||
* | Unite nodes shaders. | RealBadAngel | 2014-06-15 | 2 | -0/+263 |
Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. |